The Arena mod was originally released in 2002. This mod adds bots to the multiplayer. Bots acts like players and they also can use several augmentations. The mod also includes some singleplayer content. It replaces several weapons, modifies augmentations, adds equipment shops and makes similar small but useful changes and ships with 5 multiplayer maps. After the first release the mod was abandoned and the best features migrated to Hardcore DX. So basically Arena is just a kind of alpha preview of the first versions or the Hardcore DX mod, but it’s quite stable, playable and funny and includes several features that were not included to Hardcore DX. Since the development of Arena mod was abandoned years ago we can't provide any updates, bug fixes or support for this mod. This version is identical with the version released in 2002, but features an easier way of installation and a slightly updated documentation.

Report RSS Recent changes

Many changes has been made since last Alpha release. List of these changes.

Posted by on

So, here is brief list of recent changes:

Fixed some maps. Here is full list of these maps (36):

14_OceanLab_Lab.ut2
12_Vandenberg_Gas.ut2
00_Intro.ut2
10_Paris_Club.ut2
11_Paris_UnderGround.ut2
03_Nyc_MolePeople.ut2
02_Nyc_FreeClinic.ut2
04_NYC_Street.ut2
02_Nyc_Street.ut2
09_NYC_ShipFan.ut2
00_Training.ut2
00_TrainingFinal.ut2
03_Nyc_Airfield.ut2
03_Nyc_AirfieldHeliBase.ut2
04_Nyc_BatteryPark.ut2
03_Nyc_BatteryPark.ut2
02_Nyc_BatteryPark.ut2
02_Nyc_WareHouse.ut2
05_Nyc_UnatcoIsland.ut2
04_Nyc_UnatcoIsland.ut2
03_Nyc_UnatcoIsland.ut2
08_Nyc_Hotel.ut2
04_Nyc_Hotel.ut2
02_Nyc_Hotel.ut2
08_NYC_Bar.ut2
04_NYC_Bar.ut2
02_NYC_Bar.ut2
03_Nyc_747.ut2
03_Nyc_Hangar.ut2
03_NYC_BrooklynBridgeStation.ut2
02_Nyc_Smug.ut2
02_Nyc_Underground.ut2
08_Nyc_Street.ut2
04_Nyc_Underground.ut2
08_Nyc_UnderGround.ut2
00_TrainingCombat.ut2

These maps have fixed texture alignments, paths has been fixed and rebuilt, lighting has been fixed (when required), and so on. These maps later may require some additional work, but generally, they are marked as "finished". Maps are close to their original versions as much as possible, so all their items will remain untouched (pawns, inventory items, decorations, etc.).

Other changes:

  • Some scripts has been fixed/added, so AI has some basic behavior, and pawns can wander around, patrol the area, react to being attacked (but cannot attack for now) and some other "orders".
  • Added script notifications to models (like PlayFootStep()), when required.
  • Fixed very loud sounds in all menus, now they are quiet, as they should be.
Post a comment
Sign in or join with:

Only registered members can share their thoughts. So come on! Join the community today (totally free - or sign in with your social account on the right) and join in the conversation.

Follow Report Profile
Icon
Deus Ex
Game
Deus Ex
Contact
Send Message
Release date
Mod watch
Follow
News
Tags
Dev Diary
Browse
News
Report
Report
Views
89 (2 today)
Share
Related Games
Deus Ex
Deus Ex Adventure
Unreal Tournament 2004
Unreal Tournament 2004 First Person Shooter
Related Groups
HardCoreDX Developers
HardCoreDX Developers Developer & Publisher