Version 1.1 - January 18, 2024
Changelog
- Increased attack speed for weapons. Weapons now use smoother animations from BlackOps.wad. For balance, a few enemies got slight buffs and pain chance reductions.
- Levels now use a much richer variety of ambient sounds (DSDA-Doom or GzDoom only).
- MAP04 boss fight has been made slightly less awful by adding a pillar for you to take cover.
- Most of the flagrant graphical glitches have been fixed on Doomretro, but I haven't tested the entire wad to be sure. Still, Doomretro is not recommended because of the lack of support for ambient sounds (Doomretro-exclusive feature: you can gib pinkies and cacodemons)