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An Open Window is an experimental MOD for Half-Life 2, Episode 2. In this project I will attempt to bring the concept of different realities to life in a realistic scenario. Instead of being another Shooter, AnOpWi centers around the role of the player and his/her experience, emotion and memories. By interacting with the world the player will define his own reality within the story. For this project I chose an open development cycle, which means I will update very frequently and share every step I take in the process of creating this game. Next to the regular media updates, I will also share my thoughts on the different areas of game design in the form of articles. In every article I will also ask for your opinion with the Question of the Day. This MOD also functions as a knowledge base for new and experienced designers.
This video shows a rather complex entity setup to create a rolling garage door. Some minor clipping effects occur which I intend to fix in the final version. Refer to the tutorial section to see how it's done.
Wow...I'm impressed, great job! :D
First time seeing something like this in source. I donĀ“t know where you are heading ...but keep on walking! :)
Nice! What happens when it's blocked, though?
Also, that's a hella creaky garage door :P
Wow o_o
That was amazing! Really good, I'm gonna get entertained for quite a while with the house when you release the mod lol
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