One night, You decided to go investigate a cave that was hidden deep in the forest. As you head deeper into the cave, you become trapped and need to find the exit. Along the way, you discover the sick past of what happened in the mines.

RSS Reviews  (0 - 10 of 19)

I really enjoyed this custom story. As someone who gets tired of long games this was perfect for me. Thanks for making it

5

HumiliatoR says

May contain spoilers Agree (2) Disagree

Somehow it didn't bring any wow or that satisfying moments, where you are still wondering how well it's executed, because it's not.

It's average at best with mapping, story and facing that "custom enemy" ending feels rushed and unfinished. I don't personally recommend this, but it has little potential to make something great if you keep focusing more on detailing and making it even more exciting, because for now it lacks a lot of exciting gameplay experience with amazing scares and potentially worthy events.

Pos:

- Design
- Chase event

Neg:

- Short
- Nothing exciting
- Puzzles are pretty basic
- Repetitive

5/10 - Pretty basic mod

It's playable. However, not enjoyable for some reasons.

Positive:
+ Cave designs are great.
+ New monster is suitable for this cs.
+ Decent atmosphere.
+ Some chasing scene

Negative:
- 10 minutes gameplay
- Not scary
- Vague storyline
- Easy puzzles
- Too many oils. Despite the maps are not dark and you don't need to use the lantern to light up surrounds you.

Great little mod to play.

10

This mod is great! just some more advice pelease...

As my first introduction to playing this game with a custom story, I think it's interesting. Nice and short, gives you enough oil to light up your whole way through the story and a simple chasing scene. It's okay in my book.

you slightly improved upon story development although it still is undeveloped and not very creative. autosaves are still missing and actually made me never finish this mod.. the miner monster was so stupid it didn't move away from its position at all after leaving its sight, so i had to run past him. then he chased me down, unable to break the door and trapped me inside. i found no way to kill myself or fall out of the map so i had quit out right there and quit the mod at the same time since you haven't saved my progress at all. PUT AUTOSAVES INTO THE LEVELS! puzzles show some effort though, but the place still feels boring to explore due to the level design offering so much similarity all the way, with only a tad too much oil and a few notes left here and there, tinderboxes were non-existent as far as i could see. not much improvements compared to the last mod, not enough at least to make me try the mod again after the game breaking bug.. better luck next time! don't be afraid on spending more time on each mod if necessary, it always pays off :)

Stereotypical (maps made from two objects - a plane and a stone), strange story (I don't want to hurt you so I will hunt you to make sure you stay in your room to heal), mostly key hunting.
It's fine but would hardly be justifable in 2013.

perfectly!

7

WrecxXD says

May contain spoilers Agree Disagree

7.5/10

Story 7.5/10 - I didn't like the story too much it was also not that detailed which is fine by me because I like shorter stories.

Building 8/10 - The building is pretty good but nothing too awesome, the lighting was good overall so I'll give 0.5 points for that.

Scripting 7.5/10 - The only script that got my attention was when you used the chemistry pot in the start of the custom story, other then that it's pretty average.

Overall this is a pretty average custom story, short but sweet. I had one problem tho, I couldnt find where to use the glass jar so I had to glitch through a door to continue, so ill take off a point for that.