All Under Heaven takes the game and transforms it into a Medieval Asian setting, in a period on the eve of the Mongol invasions of Asia, where the entire continent is about to be thrown into a period of warfare which will shape its history and determine the autonomy of many sovereign nations. In All Under Heaven, you may choose to control one of 15 nations from the start date of 1180 A.D. to the end date of 1280 A.D. Hundreds of new units, buildings, events, traits, ancillaries, and other features will bring the mystique and splendor of the Far East into your home.
Rtakhrab Pai’ dpung (lit. “Armoured Horse Cavalry”) represent warriors drawn from the sger pa class. These nobles can afford to dress go chan gyon pa, in full body armour with steel helmets (rmog), as well as providing their chargers with the finest horse armour (rta khrab). In the days of the Yarlung kings, most of the Imperial army would consist of warriors such as these. The present power vacuum in the Tibetan plateau means few local rulers can afford to maintain a large armoured cavalry. These men act as elite bodyguards for military leaders and Gompa administrators (geluns).
Carrying long spears (mdung) and distinctive shields with an iron boss (sba phub) these warriors wear lamellar armour and steel breastplates.