Historical Rework, as the name implies, aims to correct many historical errors and inaccuracies that were originally made by the developers at Infinity Ward.And which, after so many years of studying the topic, are especially striking for an increasing number of enlightened gamers, destroying for them a sense of the authenticity and historical accuracy of the events shown in the game.
Not too sure on the beard and stubble. The divison really consisted of very young guys while fighting in Normandy. They also had strict standards even during combat. You wouldn't really see any beard growth on these SS soldiers. Uniforms look amazing though!
Another important note: The entire 12th SS divison had their German low-boots dyed dark black, they were famous for that.
We are aware of that. The heads on this image are placeholders, and in further going to be replaced by at least vanilla ones. Main focus here on uniform, on which we are paying attention to any important detail.
Since the 12th SS Panzer Division was created on the basis of the Leibstandarte, among its personnel there were quite a few experienced veterans who had previously served in the 1st Panzer (this primarily concerns the officers).
You're right. I was just a bit surprised by the beards but you guys explained it well. Remember the boots though ;)
Suggestion, fix LT. Myers's helmet and patch, the patch says he's a private and his helmet on the back should be a big vertical white line showing he's an officer.
Another suggestion, bit of a stretch, make privates have like a 30% chance of being a corporal instead and a 10% chance of being a SGT and also change the patch, that would be cool
Btw awsome mod!!
If you planning to use this cod 3 panzergrenadier with cod 2 german heads, i suggest that the helmet should be reposed and resized because it can clipped out heads, especially "erick" german head.
Yeah, we already aware of this problem, and have plan for fixing it. But nonetheless, its good to see such precise observation.
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