-This time we have a lot of changes, cav is balanced again because the space. We have new naval units and battle style. I had studding the range of musket of XVIII period to XIX and the cannons and is not the same the effective range than the real range for battles than the total range that is 50 m aprox. -Added new units for some factions and reworked the tech and recruitment. -If you want to have a low army to increase the economy x turn you will have a penalty because the units are reclutable in more turns, but wait! You have somemercenariess that are chipper for rec but have a high manteniment and 1 turn rec (ex: expatrinfantry). -Historic spaceman for the units . -New cannon texture model . -Better IA in campaign and in battle map. -New textures for Infantry. -And a bonus for the old units because Y have more time for turn and more tech time to enjoy those old units. -Added new effects, flags, sounds ... more modern experience like in NTW.

Description

Make sure you clean the script and old versions of the mod before installing the MOD. I had some test with ships and the new ships are causing some crashes. I remooved the mod that gives the historic ships but there still a folder with NTW graphis and the historic ships if you want. I reworqued somoe new units for France, England, Holland, Moroco, Piratas ... Naval ships had ben rewoked too: -Spain, England, France had 1st rate and over 1st rate changes. And now they have carronades in here 1st fire line. Englad had more reload skill, France Fire power, Spain Fire power ... etc etc I hope you enjoy it, report any bugs.

Preview
mod ALEXTHESPANIARD   7
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lokochon
lokochon - - 197 comments

Disculpa, sabes con que programa puedo editar los uniformes y formas de lossombreros y así

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Alex&Mike Author
Alex&Mike - - 90 comments

yes here you have all the information you need to know for modding:
tools
Twcenter.net

Custom unit
Twcenter.net

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