-This time we have a lot of changes, cav is balanced again because the space. We have new naval units and battle style. I had studding the range of musket of XVIII period to XIX and the cannons and is not the same the effective range than the real range for battles than the total range that is 50 m aprox. -Added new units for some factions and reworked the tech and recruitment. -If you want to have a low army to increase the economy x turn you will have a penalty because the units are reclutable in more turns, but wait! You have somemercenariess that are chipper for rec but have a high manteniment and 1 turn rec (ex: expatrinfantry). -Historic spaceman for the units . -New cannon texture model . -Better IA in campaign and in battle map. -New textures for Infantry. -And a bonus for the old units because Y have more time for turn and more tech time to enjoy those old units. -Added new effects, flags, sounds ... more modern experience like in NTW.

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New balance for the Ship prices, cost and reclutment!

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ATHS 5.2 pach
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Guest
Guest - - 689,575 comments

Hi, I have a question, is there an option to do fashion for etw, so that there is an option to liberate the nation as in NTW? It's very important to me because this is a great option

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Alex&Mike Author
Alex&Mike - - 90 comments

The option is modding, thanks!There is no way to doit on campaign yet.

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Guest
Guest - - 689,575 comments

How to install ?

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Alex&Mike Author
Alex&Mike - - 90 comments

just install as all ETW mods. move the ".pack" in to data folder.

Then you have the pach 2 and 5 the same in to de data folder.

And then ".lgua and .esf" in to campaign then main folder.

You will see a template folder is just if you want and know to play in campaign with max 40 units.

here you have a tuttorial: Youtube.com

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