Age of Stainless Steel - This mod is a battle simulation mod and realistic armor and mechanics for AOE2. The mod is suited for battles between XII to XVI century. Enjoy hundred of new improvements.

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New Tactics. (Games : Age of Empires II: The Conquerors : Mods : Age of Stainless Steel : Forum : Gameplay : New Tactics.) Locked
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Emperor_Sid
Emperor_Sid Emperor
Nov 27 2019 Anchor

Below is a list of some of tactic you can use in this mod that you could not use in the vanilla:

1. "Robin Hood Tactic" - Putting archers in the forest and shooting cavalry from there. This is possible due cavalry not able to pass in forests.
2. "Charge and Run Tactic" - Charging infantry with cavalry with lance, and than retreating. This tactic is possible due to high attack of cavalry, but double rate of fire (4 sec) than sword units. 4 seconds is enough to run and hit again.
3. "Ambush Tactic" - The ambush is able to be done easier, because now infantry have 5 LOS, cavalry 6-7 LOS and siege equipment have less than infantry. No more the trebuchet will be the ultimate scout unit.
4. "Ram Invasion" - The durability of rams has been increased, the best way to destroy them is with siege equipment. Now that trebuchet have less LOS, the rams are the best forward unit during a siege.
5. "Cavalry Avalanche" - Now every shock cavalry has trample damage. It means more unit they face the more damage they do. This makes cavalry a true fighting force.

That's some of the tactic I could think of, if you have found another by yourself or think that a new tactic can be implement, please post your opinion here.

mariurs
mariurs Knight
Dec 4 2019 Anchor

those tactics are great but we also need to add the option of kidnapping villagers.

Emperor_Sid
Emperor_Sid Emperor
Dec 4 2019 Anchor

The kidnapping villagers and other features like charge or block or other features that were meant to be implemented are unfinished and can not be implemented. I've just increased cavalry ROF and attack to simulate charging, and so it does need it to be implemented again.

Anyway good thinking.

Edited by: Emperor_Sid

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Emepror_Sid

mariurs
mariurs Knight
Dec 5 2019 Anchor

thx and a good ideea also would be to implement the ideea of attacking from the behind to deal 75%.

also another tactic that we need is Flanking if you attack your opponents from the flanks you should deal 50% more damage than normal.

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