The Age of Legends is a total conversion series based on the Star Wars Expanded Universe, from the aftermath of Endor to the defeat of the Yuuzhan Vong.
1. TIE Avengers are a rare fighter buildable from Maarek Stele's location
2. In early eras the Imperial Remnant is forced to rely on CR90s. Later into the Vong War they get access to more modern designs.
3. An AT-AT engages a new, retextured, Rakamat.
4. Captain Arien Yage's ship, the Nebulon B2 'Widowmaker', engages two Miid Roiks
5. Maarek Stele's interdictor, which (uniquely) carries a compliment of two TIE Avenger squadrons
I'm adding four GCs in the 0.6 release, two of which come under 'Infinities'.
- The first infinities GC is called 'All Out War'. It's a multi-faction sandbox set in 25 ABY, with the New Republic, Imperial Remnant, CSA, Empire of the Hand and Yuuzhan Vong all fighting against eachother for control of a galaxy-wide map.
- The second GC is 'One Planet Start' which is self-explanatory. The galaxy will be populated by dozens of different indigenous factions under the 'Hostile Forces' umbrella faction, with the New Republic, Yuuzhan Vong, CSA, Imperial Remnant and Empire of the Hand each beginning with one planet and a small starting force.
For the Empire!!
One-planet start will be hardcore, and i love it. Pleaz also make the economics more low, but big starting armies. Its will make player more.... (responsible?) neat. If player loosing his starting army, he is loosing the campaign.
The same style i have seen in the AoTR mod, and its fun, trust me.
Thanks for your mod, lad. Sorry for my awful english, i`m ukrainian ^^
the avengers look seriously awesome and dangerous. cant tell what overwhelms here.