1 - 31 NEW ORIGINAL Civilizations with rearranged bonuses to make them more unique, including consolidating units like hand cannons, camels, elephants, etc to one empire.
2 - Balancing for fantasy realism, including limits on certain buildings and units taking up more than 1 population.
3 - Empires which are made up of 3 civilizations that share unique units and bonuses.
4 - Team techs that encourage players to choose civilizations from the same empire but are variable enough to encourage crafty mash ups.
5 - Realistic siege weapons that are much more powerful and much more expensive / slower to create / higher population and can massively swung the outcome of a game.
6 - Wizards that change how close combat can be made, as hard counters to most units.
7 - Long range extended from 8/12 range to 18/20 range.
8 - Buffed relics as viable gold source.
9 - Buffed trade carts to 2x carry capacity 2 pop.
10 - Buffed building armor, need special units or Siege to take buildings down efficiently.
11 - Buffed Monks to encourage monk viability.
12 - Finally tons of fantasy units like Minotaurs, Centaurs, Orcs, Dragons and more !!!
Join the discord at @Age of Fantasy