Changelog 1.5
New civs
Yearro, Goldian, Stonish, Epicani
Campaign
All
Removed non unique units and techs
Aztecs
Wonder bonus gives 4/4 instead of 2/2 armor
Teutons
Wonder bonus now gives infantry +5 melee armour and castles +3 range (instead of just 5/2 armour)
Spanish
Wonder bonus now gives Villagers +60HP +4 Attack +2/3 armour (instead of hand cannons/conquistadors +3 projectiles)
Celts
Wonder bonus siege hp bonus decreased to 50% was 2x
Huns
Wonder bonus cavalry now does +4 attack vs buildings instead of 8 only tarkans get +8 vs buildings
Japanese
Wonder bonus infantry attack and fishing ships work 25% faster (instead of infantry +10 vs infantry and 25% attack speed)
Festivians
Gets their own theme tune
Wonder bonus now causes buildings to regenerate
Humbugians
Gets their own theme tune
Frostori
Gets their own theme tune
Humorish
Gets their own theme tune
Britons: Archers +2 range and attack and 20% more accuracy
Franks: Cavalry 3/3 armour +50% HP
Goths: Barracks 2x HP/Work rate
Teutons: Infantry +5 melee armour and castles +3 range
Japanese: Infantry attack and fishing ships work 25% faster
Chinese: Archers and Scorpions 2x the projectiles
Byzantines: Fireships +2 range and buildings 50% HP
Persians: Elephants bigger area damage and 50% HP and 3/5 armour
Saracens: Camels act like mamelukes
Turks: Similar as artillery but twice the effect
Vikings: Warships 50% HP and +4 attack and infantry self-heal
Mongols: Cavalry archers fire 20% faster and +4 attack and +10 vs siege
Celts: Siege units 50% HP and siege workshops 2x Work rate
Spanish: Villagers +60 HP and +4 attack and 2/3 armour
Aztecs: Monks 2x HP and +4/4 Armour
Mayans: Archers train 50% faster +4 attack vs archers and +4 pierce armour
Huns: Cavalry +4 attack vs buildings (Tarkans have +8) and 20% move speed
Koreans: Turtle Ships, towers, and mangonel line +2 range
Festivians: Buildings slowly regenerate
Humbuganians: Torchers now do 5x damage vs buildings and siege instead of 3x
Frostori: Ice Mages/Towers +2 attack and walls +500 HP
Humorish: Monks +3 range and siege fire 33% faster
Yearro: Firework units +2 projectiles
Goldian: Trade units 2x HP and rewarded +1000 gold
Stonish: Stone miners collect +10 more stone and work 25% faster
Epicani: Gunpowder units +2/4 armour