This DM version increase all unit size in-line with DARTHMOD. Tested to work with Darthmod v7 (Lite), but not all Darthmod version has been tested for compatibility.
INSTALLATION GUIDE
1) Navigate to C:\Games\steam\steamapps\common\Empire Total War\data
2) Make backup of the following documents before installation:
- campaigns (entire folder)
- sounds_music.pack
3) Then copy-paste all contents within "Copy to DATA" folder to:
- C:\Games\steam\steamapps\common\Empire Total War\data
- (Overwrite any files when prompted.)
4) And copy-paste all contents within "Copy to SAVE_GAMES" folder to:
- C:\Users\**Whatever your Windows user login name is**
\AppData\Roaming\The Creative Assembly\Empire\save_games\
Launch game, you can access the new Seven Years War DLC Campaign and
all 11 playable factions within Single player\Load Saved Games.
All 40 original factions can still be played in Single player Grand Campaign.
Please note: Seven Years War campaign is 4 turns per year rather than 2. Most armies campaign movement points are expended in the first turn. This DM version has been tested to work with Darthmod v7 (Lite), but not all Darthmod version has been tested for compatibility. If you are using a different mod that has modified Startpos files then this mod is incompatible.
CHANGELOG
This Seven Years War edition includes all DLC and feature updates since Absolutum Dominium's release:
- Added Seven Years War DLC campaign (under Single Player\Load Saved Games)
- Prussian Szekely Hussar now recruitable in Europe campaign
- Increased British Hessian Infantry size in-line with Darthmod
- Fixed missing text string in diplomacy window
- Fixed missing text for American buildings
- Revolutionary units removed from garrison when besieging 'royal' settlements
- Fixed Indian/Ottoman music bug in 'Road to Independence' campaigns
- Updated portraits for Grand Campaign
- Added new campaign map UI
- Added new loading screen
- Changed new loading screen historical quotes
- Updated George Washington's portraits in 'Road to Independence' campaigns
- Added some new faction leader portraits in 'Road to Independence' campaigns
- Changed public order in campaign, unrest and revolution less frequent.
- I've included the startpos for Seven Years War campaign for anyone interested in modifying it further.
- Corrected 1756 startpos: Morea region (Greece) now held by Ottoman, Orissa now held by France
- Updated new flags for Bavaria & Saxony
- Changed Russian capital from Moscow to St Petersburg
- Updated unit size to Ultra Darthmod size in Seven Years War campaign
Known bug: Startpos unit size for main campaign remain vanilla despite setting game units to ultra.
INSTALLATION GUIDE
1) Navigate to C:\Games\steam\steamapps\common\Empire Total War\data
2) Make backup of the following documents before installation:
- campaigns (entire folder)
- sounds_music.pack
3) Then copy-paste all contents within "Copy to DATA" folder to:
- C:\Games\steam\steamapps\common\Empire Total War\data
- (Overwrite any files when prompted.)
4) And copy-paste all contents within "Copy to SAVE_GAMES" folder to:
- C:\Users\**Whatever your Windows user login name is**
\AppData\Roaming\The Creative Assembly\Empire\save_games\
Launch game, you can access the new Seven Years War DLC Campaign and
all 11 playable factions within Single player\Load Saved Games.
All 40 original factions can still be played in Single player Grand Campaign.
Please note: Seven Years War campaign is 4 turns per year rather than 2. Most armies campaign movement points are expended in the first turn. This DM version has been tested to work with Darthmod v7 (Lite), but not all Darthmod version has been tested for compatibility. If you are using a different mod that has modified Startpos files then this mod is incompatible.
i installed the mod with the DM 7 version and unit scales are still 120 and round the 200 like in normale darth mod i think this is because its an save game with units on the scale of 120
This for darthmod Empire commander v7? there are so many Darthmods out there.
Hello, great mod, I had some difficulty in finding the version 7 Lite of Darthmod, but I believe I did, the only problem I have is that the starting armies in the grand campaign have vanilla unit sizes, I believe you said this version was specifically tailored to that, but it does not seem to work. The DLC campaigns all have DarthMod size but equivalent to Large or medium unit size instead of Ultra, but that must be because it's a savegame and you set it like that. But the startpos for grand campaign is not updated to darthmod sizes.
why did you switch from dm8 platinum to dm7 lite :O
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Mind making it compatible with DM8 since DM7 lite is really bad?
Have you though of doing a merger with Empire Reborn mod? I think the mod has some great aspects that will combine well with AD.