Mod development fun for source engine sdk 2013 multiplayer. piecemealing bits in at a time for the love of source
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Changelog | Post Reply | |
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May 2 2024 Anchor | |
- this changelog is mostly a stock map fiesta. all the official maps have been further worked to a better. anh_killhaus had some extremely minor tinkering nothing worth mentioning beside attempting building cubemaps and understanding lighting and all that and_grave_mistakes needed the end game system to be switched from an end map process to a restart map process anb_hellville_hotel has some minor tinkering nothing notable though as most maps were already almost finshed ant_deadend_drive had a bit more detail added some optimization. i lightened up props in the shipping containers for the crane to toss around ane_slumington_subway had the most work to finalize a new room was added, more details around the map subtle zombie tweeks a total of 13 battery spawns have been made for rebels to find and i refined some map characteristics. all the maps have had nav generation work and info node work that was needed especially in slumington_subway. the server file system has changed the default settings a bit as well in this update. still a bit more map work left but these maps are squaring up. the lighting will be last for sure though i might have to change all the maps lighting work at some point lol -- |
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