Just a remake of my favorite 007 Goldeneye levels. There is still a lot of work to be done and the texture is just a place holder until I am satisfied with the BSP. I will then go and add some static meshes, good textures, and of course some secrets. I have made some SLIGHT changes to the original level, as well as some twists... I hope that they are ok. Please provide feedback so I may tweak them.

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ice_trey
ice_trey

shame its unreal engine (i wont post any opibions on it) cuss everything Goldeneye is always awesome :p

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nextlevelgames Creator
nextlevelgames

yeah the textures are just slapped on so that I didn't have to look at the checkered one. It's like a crappy 512 512 and i didn't really align them at all. I still have to make the static meshes that will eat up some of that open space. I wanted to have room to expand on the original.

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richy1
richy1

Pretty bad texture placements, and the place seems too big, I think you should use the UT3 textures in conjunction with these.

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