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Comment History
ZaniZ0
ZaniZ0 - - 4 comments @ Half-Life 2 : MMod

Very nice work! Can't wait !
Which version of MMod youre actually showing in the 3rd stream ? The blueish effects of the AR2 are perfect, and this laser deagle is on point ! And the other weapons looks really fun.
Do you plan to release this as well or no? You seriously should while we wait for the final version!
It will give us a taste of what's coming.

Good karma0 votes
ZaniZ0
ZaniZ0 - - 4 comments @ Half-Life 2 : MMod

Clearly, you havnt played F.E.A.R.

Good karma+1 vote
ZaniZ0
ZaniZ0 - - 4 comments @ Half-Life 2 : MMod

Thanks for your fast answer!

Will you release the source code? At least make a closed release and make it available to people like me or devs who like to play with codes a little bit, maybe?
Im not a coder at all as well, but i find it interesting to touch on that.
I did that when the cinematicmod source code went out, I added jumping compine (which was already there and coded by valve but not used).
I did that for the combine's accruacy and lowered it for rebels (which seems logic to me since they're supposed to be trained soldiers and rebels are handling weapons for the first time) code line "weapon proficiency" if my memory is correct.
Changed some little values too, to make combine soldiers harder and to make them throw more grenades.

Anyway, can't wait for the mod to come out! Keep up the good work! ;)

Good karma+1 vote
ZaniZ0
ZaniZ0 - - 4 comments @ Half-Life 2 : MMod

Hi ! HL2 AI was very very weak even on hard difficulty, I mean like a walk in a park.. It was a huge letdown.
Can you give us some insight about the new AI ? You say they will be greatly improved, use all weapons, better accuracy, jumping, etc. I saw that in your very last video, you died from a smg grenade, which is very cool.
But will they be more challenging as for example in "BlackMesa" mod ? They move quicker, never stop moving, they're charging you continuously, can shoot continuously short and long range (and not only fire bursts like in HL2), can start shooting from long distance, can shoot at you when you're behind objects, melee quicker, they take cover more and quicker, they dodge grenades instantly (at the very instant you throw it).
That's already a lot and there are probably more. They did a very good job, but I think there is still space for improvements.
Something that could be good too is to make them throwing grenades back at you like they developed for the "Operation BlackMesa" mod. But its probably hard coding.

I found an interesting (dead) mod some weeks ago called "Badass Combine", they are challenging but sill weak in my opinion, but I think it went on the right direction.

Good karma-2 votes