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Zaayl
Zaayl - - 1 comments @ The Battlefront Project

I liked where this mod was going, I really did. Im quite picky with Battlefront 2 mods (for instance, I cannot stand the Conversion mod, which seems to be the most popular mod on here for example)

Since this mod has been receiving updates for the last 7 years, I figured id leave some feedback on what I feel really needed to be improved, in my own opinion:

-Droideka feels bad to play - Im a little biased, it was my favorite class, and I agree he needed nerfs. But his blaster in this mod is just, incredibly unsatisfying to use, it overheats far too quickly, id rather have lower damage but more consistent firing. (After thinking about it, im probably an idiot and forgot how much this mod relies on hold vs tap inputs, and held it down like I would in vanilla, doing a alt fire shot instead of the rapid fire. If thats the case, ignore this complaint entirely.)

-Bugs - I for the life of me couldn't exit a droid dropship after landing it in the republic hangar. Also General Grievous was completely absent from the Utapau map, the 2.3 patch fixed missing vehicles and sides being flipped on the map, but not the lack of a CIS hero. No clue if these were faulty installation problems, or bugs with the mod itself. I also couldnt get a B-Wing to save my life, they seemed to almost never respawn, I only ever saw them leaving the hangar. I didnt even know if the rebels had a dropship, as again, I never saw it and it never respawned.

-Missing maps - Its such a tease to have a total conversion like this, that makes so many maps way more fun, and only have totally vanilla versions of two of the maps available. Not to mention the lack of support for things like XL mode.

Sorry if this came off too critical, or like I am asking you to tailor it for me, I am just trying to offer my opinion and point of view. I appreciate the work and dedication you clearly put in, and had a blast playing this mod on maps like Coruscant, Geonosis and Hoth, and the class changes/additions make everything seem much more enjoyable (Imperial special units were crap in vanilla imo). But until it feels more like a complete package, I cant see myself playing it any further. This is definitely a mod I will check back on to see its progress though over the years, as SWBF2 is a game that has always been close to my heart.

Good karma+3 votes