This member has provided no bio about themself...

Comment History  (0 - 30 of 116)
Yoshik
Yoshik - - 116 comments @ Vendetta Dilogy

Weapons have .skin file for every level, but I think if you move "z_realrtcw_models_weapons.pk3" outside of MAIN directory, and try load vanilla level from my mod, it's can be work fine.

Good karma+1 vote
Yoshik
Yoshik - - 116 comments @ Vendetta Dilogy

Litl update:
- added new model/animation for panzerfaust
- replaced last masculine sounds for the action drinking and eating for main character

Good karma+2 votes
Yoshik
Yoshik - - 116 comments @ Vendetta Dilogy

Skipping cutscenes is not provided, all for the stable operation of scripts.

Good karma+1 vote
Yoshik
Yoshik - - 116 comments @ Vendetta 3

If you don't want to replay the nightmare mode and whant just only new levels: execute the command in the console "\spmap blacksun5". The levels are balanced enough for such an start game.

Good karma+1 vote
Yoshik
Yoshik - - 116 comments @ Vendetta 3

Сommunity wishes quality update:
- objectives for the first two levels are no longer mandatory, and optional. You can immediately go to the exit, or explore the location and complete this sidequest, you will be rewarded with an airdrop of gold;
- Panthera and Elephant now replaced with Tiger 1 and Panzerjager 1;
- navigation improvements for Carl in the depot level, now he has less chance of getting stuck;
- replaced panzerfaust with leuchpistol;
- replaced last masculine sounds for the action drinking and eating for main character;
- reworked soviet soldiers uniform for more autentical look;
- added two new playable levels for Nightmare mode;
- minor balancing difficulty per your feedback.

Good karma+1 vote
Yoshik
Yoshik - - 116 comments @ Vendetta 3

Hello Thomas.

Can you show the full text of the error or a screenshot? Also information from the console window of the game, if there is one.

Good karma+3 votes
Yoshik
Yoshik - - 116 comments @ Vendetta 3

Чим більше зруйнуєте, тим більше будеш платить репарацій. А те що ти тут намагаєшся довести що zетонутий, видно і так.

Good karma+2 votes
Yoshik
Yoshik - - 116 comments @ Vendetta 3

No, for 1 and 2 go here Moddb.com

Good karma+1 vote
Yoshik
Yoshik - - 116 comments @ Vendetta 3

1)You can start bonus mode from "Menu - Credits" here will button Nightmares.
2)When the war ends and the core of Victors developers survives, we can expect a revised version that will become public again and appear for the Realmod workshop too. No one knows when it will happen.

Good karma+3 votes
Yoshik
Yoshik - - 116 comments @ Vendetta Dilogy

Cumulative update:
- both campaigns are combined into one release
- minor visual changes
- added new animation and models to some weapons
- rewritten some shaders
- fixed door on monastery level
- now required RealRtCW 4.0 mod to play

Good karma+2 votes
Yoshik
Yoshik - - 116 comments @ Vendetta Dilogy

When choosing to play for you in my native language, which you do not know, or with google translation into english, believe me, you would choose the translation option, even such a clumsy one. True? Shouldn't I have bothered with the translation?

Good karma+2 votes
Yoshik
Yoshik - - 116 comments @ Vendetta Dilogy

Cumulative update:
- both campaigns are combined into one release
- minor visual changes
- added new animation and models to some weapons
- rewritten some shaders
- fixed door on monastery level

Good karma+2 votes
Yoshik
Yoshik - - 116 comments @ Vendetta 3

Hello. Thank you for your interest. There is a certain probability that in the future there will be achievements in the steam-version. But it won't happen anytime soon, if there will be at all. I hope for your understanding.

Good karma+2 votes
Yoshik
Yoshik - - 116 comments @ Vendetta 3

Litl Update №3
-fixed exit from third level of Nightmare mode

thanks for reporting to PsiNorm

Good karma+2 votes
Yoshik
Yoshik - - 116 comments @ Vendetta 3

Litl Update №2
- fixed some wall collision on second level and missed bone textures.

thanks for reporting to KoRFe and RenegadeLegion

Good karma+1 vote
Yoshik
Yoshik - - 116 comments @ Vendetta 3

I didn't block it. But why you whant play with cheats? I scripted the bots as requested by the community, not too difficult. If you are not playing shooters for the first time, there will be no problems.

Good karma+1 vote
Yoshik
Yoshik - - 116 comments @ RTCW: Axis Player Mod 5.0

Разрешения на OSA пак, я вам не давал. Можете смело убирать, чтобы ваш мод не пострадал. Шутки про ракеты я оценил. Что бы не приходилось извиняться лучше никому не пишите такого.

Good karma+3 votes
Yoshik
Yoshik - - 116 comments @ Vendetta 3

Павєл, я ж для тебе наzист, то чого завітав. Скіпай аддон і живи якось без мене.

Good karma+2 votes
Yoshik
Yoshik - - 116 comments @ Vendetta 3

Андерс, может сміло йти в sраку zетнік, та цілувати свого царя в пупок.

Good karma+1 vote
Yoshik
Yoshik - - 116 comments @ Vendetta 3

Litl Update
- fixed exit from catacombs after boss figths, please redownload game files

thanks for reporting to KillerSlovakia

Good karma+4 votes
Yoshik
Yoshik - - 116 comments @ Vendetta 3

I fix it right now, redownload mod files.

Good karma+2 votes
Yoshik
Yoshik - - 116 comments @ Alice Madness players model pack

Update 09\08\2023

Added, female:
- hands for all weapons
- foot kick
- radio commands
- voice when interacting

Good karma+2 votes
Yoshik
Yoshik - - 116 comments @ Female players model pack

Update 09\08\2023

Added, female:
- hands for all weapons
- foot kick
- radio commands
- voice when interacting

Good karma+2 votes
Yoshik
Yoshik - - 116 comments @ RealRTCW 4.0 Good karma+2 votes
Yoshik
Yoshik - - 116 comments @ ESB ESCAPE 2 UNFINISH VERSION

Like this level and previous, nice detailed and interesting designing. This texture glitches on weapon flash and blood hit called error shader_overflow, it's mean you use on level too much textures, over a limit. Just lowering number of used textures and it's gone. Second, wall_healthpacks and armors need be rotated in correct position relative to the wall, and necessarily chek suspend button in their properties, they will hang and will not fall to the floor. And last, in the end rocket_head models black, so thay placed on the level in wrong key, required misc_gamemodel key instead of misc_model. Regardless, great job. You can easily eliminate all those little things.

Good karma+1 vote
Yoshik
Yoshik - - 116 comments @ The Victors with Wolf Lair Weapon's Pack

Update 04\11\22
Level improvements, fixed 3rd knife look in player hand, added optional Carcano M-91/38 riffle (replacing Garand M1A Snooper).

Good karma+2 votes
Yoshik
Yoshik - - 116 comments @ The Victors with Wolf Lair Weapon's Pack

Играешь на ванильном коопе или реаловском? Во всяком случаи стоит попробовать увеличить выделяемый обьем памяти под игру. Тестил недавно с игроками, то все было хорошо маппак + моды на оружие и игроков. Надо в Документах найти wolfconfig.coop.cfg открыть блокнотом и найти это seta com_hunkMegs прописав там как минимум "512" мб оперативной памяти. В зависимости от версии коопа может быть в RealRTCWCoop\Сoopmain или RTCWCoop\Сoopmain если ваниль. Для реаловского я б все таки еще больше накидал до "1024" если позволяет система.

Good karma+3 votes
Yoshik
Yoshik - - 116 comments @ The Victors with Wolf Lair Weapon's Pack

Update 12\08\22
Fixed a possible bug on the bridge of the last level, when sometimes the game would not let you go further in the scenario.

Good karma+2 votes
Yoshik
Yoshik - - 116 comments @ The Victors with Wolf Lair Weapon's Pack

До войны работы велись, аддон улучшался и т.д. Теперь можно его наверное не ждать. Я вот коопную версию выложил чтоб не исчезло вместе с домом. Как 23 февраля сделал последнии компиляции, так и есть. Хотя что-то планировал еще доделать, сейчас уже даже не вспомню.

Good karma+4 votes
Yoshik
Yoshik - - 116 comments @ OSA players model pack

I can't do that when the russians are throwing bombs and rockets at me and destroying my house.

Good karma+3 votes