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SAO fan aren't we. Kawahara's not well versed in weaponry and merged the Ultima Ratio and the Hecate II. One's in 7.62 NATO and the other's in .50 BMG. Good luck finding a good model for either. I'd advise you give up unless you're willing to pay someone to model, texture and animate it. Before you even suggest it, no, the Fatal Bullet model won't be good enough for 1st person when it comes out.
Interesting, is the Mk11 new?
Thanks for the upload.
I don't care about the ACOG 6X so I didn't fix it.
You can do it yourself, just turn on hit markers, get any hitmarker when aiming down sights, screenshot it, work out how much you have to move the crosshair, open up Photoshop, move the crosshair that amount, export the DDS out and stick it back in game. Repeat until it's accurate enough.
Good question. Print it out and stick it on your window.
put it in the textures folder you fool and replace the file that's already in there
PR had a M14DMR (I believe they called it the M21) with good animations that I'd probably use over this but thanks for the upload anyway.
This is untrue, the QBZ-95-1 is a real modification to the QBZ-95 weapon system that removed the integral foregrip/trigger guard (among other changes such as the movement of the fire selector)
Here's a modified scope reticule that sort-of fixes it.
Here it is. If I remember right, the BF3, MoH2010 and P4F M4 models are exactly the same.
No, even the Marine Corps. are phasing it out.
Look it up.
Not the M16A4, it's being/has been phased out in the US military in favour of the M4 (even in the Marines). Worldwide usage of the M16A4/equivalents is not as common as you'd think.
Glad to see you're back. How were your exams?
That means you've screwed up the item indexes. You've probably got two item index 3s in the same kit.
Ah the Combat Mod, a mod very close to my heart. I even still use the mod's gameplay and damage models (although basically all skins and weapons have been swapped out) because it's just so pleasant to play. I also enjoy the maps, especially the modified lighting in Karkand.
Thanks a lot 7game for making this mod so awesome.
Looking sick, what's next chief?
Is it just me or is the HUD image in the tweak of the MP443 pointing to the incorrect folder. Mine says it's pointing to the HUD folder but not inside the Selection folder where the image is.
Umm are you sure this is the BF3 model, it looks like the BF4 one.
Yes, the map you're on in the preview image.
It could be cool if you were to port Tigg's L85 model:
I think EnemySniper has some good animations for the SA80 series of weapons so you could use those.
Thank you very much.
That's an awesome looking map. Can you link me to it?
No, I don't have any, I just happened to find the source of the model.
Source is CoD Online if anyone was interested.
I'd recommend using EnemySniper's updated PDR animations with this gun, they fit the gun's model and look much better- Esanimations.webs.com
Hey all, I fixed the diffuse map so that it wouldn't be stupidly shiny. Cheers for the upload though, I'd been waiting for someone to port this gun for forever!
Sick Yuuji avatar.
Run the gun in Alpha Project, or copy Alpha Project's shaders into whatever mod you want.
Delete every line about post processing from the tweak file.