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If you play CnC: A Path Beyond which mods red alert 1 into renegade to can see that under those two tanks of fuel on the flame turret there are "nozels" facing every direction and so it fires out whichever nozel depending on the direction. There isn't just one spot that swivels round.
Edit: This was meant to be reply to Gygados. Pressed wrong reply button.
Good job guys. Looks amazing.
Just one thing. This mod brings back too many ra2 units and keeps them exactly the same. Give some units like this one different abilities instead of copy and paste.
Sorry for double post. But infact maybe to make story for Federation more interesting, make it that Greece joined Federation due to their threat of joining them to fight or joining them as slaves but make it that near the end of their campaign Greece retaliate and betray them and use their high tech armies that they were creating for Allies against Italy.
Just a thought. You could do similar stuff with Cuba vs Allies.
Why would you give Federation less land by putting Greece under Soviet control. We really should be under Federation or Allied control. Soviets have enough land.
Also, if Greece do end up becoming part of the Federation would they have a big role (not as big as Italy) Kinda like UK to Allies or Cuba to Russia etc.
I recon you should give Futurtech the other half of Antartica, that way there can be a couple missions where they both fight for controler over the whole of it and why on earth is Greece under Federation. It would stays as Allies and pwn any Italians that tried entering it just like in WW2 :).
Also give Germany and Federation some places in Africa maybe.
Two things tho. How will u possibly make the nanocore animations in your mod. You know, when it unfurls.
And second, I recon one faction's radar should come up like the sam site in CnC 95 and go back down into ground when offline :)
Awesome Mod. Loved Generals Retarded and CnC 3 Retarded but this is the best :)
Are you completely finished or will you add updates if you think of new things etc.?
The base pops out the ground. Then the cannon comes up out the base verticaly then when its all out, it bends on a pivot to how it is now.
Also is it possible to make it that the furthe it shoots the more of an angle it has.
So if it shoots near it either points down of very high up and if it shoots far it points 45 degrees
sorry for the double post. my comp went wrong
can i be a beta tester when the game is nearly ready for public beta
could i be a beta tester when it is nearly released
so ferkhat, i cant use programs like wings 3d
so ferkhat can i do one of those jobs
as well as the trailer i could also manage the moddb page
Oh and ye madkill me and u will both do the mod together but i will need like ur msn so we can do it togther
Ok 2 questions.
1. so what are my jobs
2. howcome all of a sudden i am given the option to delete comments and manage the page
what do u need me to model
i dont know how to use tht are there any others
ferkhat what program do u think i should use to make models (which one you use)
can i be a beta tester
my msn email is: firstname.lastname@example.org
ferkhat is renx hard to model with
Madkill u talking to me
ok there are three things i could do for the mod:
1. I could make a trailer for you guys.
2. I could manage the moddb page for you
3. Someone gives me a quick crash course on how to make untextured models of tanks and buildings and I help you guys by making some models.
P.S. I would prefer to do option 3 the most because i would really like to be an official member of this mod's team and i would like to make models.
goran how did u make those like petrol tanks or wires in the airplanes garage area
Can i make the trailer video for this mod.
can i help make a trailer for this mod.
for making buildings i can only find video tutorials for 3ds max 8 but can i do the exact same things from that tutorial for 3ds max 8 in renx coz i dont wanna pay £2200 for 3ds max 8
ferkhat, how can i help?