Comment History  (0 - 30 of 155)
ScavsAteMySandwich
ScavsAteMySandwich - - 155 comments @ [DLTX] T.H.A.P. Rework 2.1

Oh my goodness...

Good karma+1 vote
ScavsAteMySandwich
ScavsAteMySandwich - - 155 comments @ EFT Weapon Reposition updated 2.2

I disagree, I've learned the ins and outs of Mod Manager 2 but still prefer JGSME by far. At least for modding Anomaly.

Good karma-2 votes
ScavsAteMySandwich
ScavsAteMySandwich - - 155 comments @ Gauss model from BaS

"From Boomsticks and Sharpsticks" 🙃😓
I've been in and around the Stalker modding community for almost five years now. Over this time I've come to view "modders" (not to be mistaken for developers) as Stalkers. Despite the Stalker's often limited technical skillset (3D design, animation, sound etc) they have no trouble prospering within The Zone (the internet) due to their resourcefulness and ingenuity. These Stalkers are solely motivated by making their specific vision a reality, by means of looting, crafting and even stealing goods from within The Zone. These goods are other mods, games and content that have already been created. There's some genuine beauty to be found out there but man is it a treacherous and disorganized place to set foot..

Good karma-2 votes
ScavsAteMySandwich
ScavsAteMySandwich - - 155 comments @ BaS Reposition addon (part 1) pistols

Looking great.
Thank you as always Cement.
Much much love <3

Good karma+4 votes
ScavsAteMySandwich
ScavsAteMySandwich - - 155 comments @ Left hand items zoom and detectors range adjustment

Amazing. I love how your brain works.

Good karma+1 vote
ScavsAteMySandwich
ScavsAteMySandwich - - 155 comments @ Reworked car, new location | Holodilnik's version

That's one of the hardest animations to implement properly, especially in such an old engine. That would be suuper cool though!

Good karma+1 vote
ScavsAteMySandwich
ScavsAteMySandwich - - 155 comments @ GUNSLINGER mod

I mean it's COP, it's not gonna change at all. They don't update this Moddb at all but if you play the mod you'd notice they've added a bunch of QOL improvements and like five or six fully customizable weapons with custom animations since beta launched last year. They just added the Groza two months ago. I think they have a few more weapons before 1.0. Here's the list.
Docs.google.com

Good karma+3 votes
ScavsAteMySandwich
ScavsAteMySandwich - - 155 comments @ GUNSLINGER mod

That would require an insane amount of animation time. If they were going to have a feature like that I'm sure they would have implemented it as they rolled weapons out. They have a few more weapons and then it's probably 1.0 curtains. ROH will probably be more up your alley if you're looking for Tarkov-like tactical gunplay.

Good karma+1 vote
ScavsAteMySandwich
ScavsAteMySandwich - - 155 comments @ EFT hands arms pack for T.H.A.P.

Excited to check this out. Last one you released was a game changer for sure!

EDIT: Just checked it out briefly. LOVE how you took advantage of a lot of the scav arms that haven't been used since the early days of Tarkov. I hated how they took some of those out of the game. Thanks for the hard work, you're very meticulous about the work you release.

Good karma+2 votes
ScavsAteMySandwich
ScavsAteMySandwich - - 155 comments @ Anomaly weapons animation redux v0.97

Didn't notice this until just now. Did you come up with anything? You can email me at comradesandwich at gmail

Good karma+1 vote
ScavsAteMySandwich
ScavsAteMySandwich - - 155 comments @ EFT Style Weapons Re-position

I haven't a problem apathy knight :) Been playing Anomaly for two years with no crashes or issues at all. All's good. I'm actually not even sure what you're talking about.

Good karma+1 vote
ScavsAteMySandwich
ScavsAteMySandwich - - 155 comments @ EFT Style Weapons Re-position

😂 You'd make a bad game dev!

Good karma+1 vote
ScavsAteMySandwich
ScavsAteMySandwich - - 155 comments @ EFT Style Weapons Re-position

Then why does everything work perfectly when I simply remove your addon?

Good karma+1 vote
ScavsAteMySandwich
ScavsAteMySandwich - - 155 comments @ EFT Style Weapons Re-position

*Trying to use with Blindside's Weapons with no other mods*
Tried EVERY possible load order just incase your meaning of "on top of" was different than mine. Getting a CTD after taking a few steps in any direction.
Keep getting the error
"[error][ 258] : The wait operation timed out."
Any help would be appreciated

Good karma+1 vote
ScavsAteMySandwich
ScavsAteMySandwich - - 155 comments @ Anomaly weapons animation redux v0.97

Hey, still considering compiling a non-cement version?

Good karma+1 vote
ScavsAteMySandwich
ScavsAteMySandwich - - 155 comments @ Minimalist ambient music Vol. II

10/10 Bravo!
Great Brian Eno selection.

Good karma+2 votes
ScavsAteMySandwich
ScavsAteMySandwich - - 155 comments @ Blindside's Weapon Reanimation and Rebalance - JSRS Patch

it's JSRS > Blindside's Anims > JSRS Compatibility Patch. Possible that one of your addons is causing that issue. Which weapons is it happening with?

Good karma0 votes
ScavsAteMySandwich
ScavsAteMySandwich - - 155 comments @ Minimalist main menu theme (2 options)

Or you could always play a mod where the devs didn't work really hard and win awards ¯\_(ツ)_/¯

Good karma+5 votes
ScavsAteMySandwich
ScavsAteMySandwich - - 155 comments @ Dead Air Knives

Thanks for your reply. I overlooked that aspect. The thing is, you can't even see the knife models while using his animations so it almost makes it not worth running the addon you know?

Good karma+1 vote
ScavsAteMySandwich
ScavsAteMySandwich - - 155 comments @ Minimalist ambient music Vol. I

Great stuff! Sets a new, unique mood.

Good karma+2 votes
ScavsAteMySandwich
ScavsAteMySandwich - - 155 comments @ Minimalist ambient music Vol. I

Yo lemme get some Brian Eno up in this bitch

Good karma+3 votes
ScavsAteMySandwich
ScavsAteMySandwich - - 155 comments @ Anomaly Sky Bloom Fix

Heed the words of the racist above

Good karma-1 votes
ScavsAteMySandwich
ScavsAteMySandwich - - 155 comments @ Dead Air Knives

Having weird compatibility issues with Daimenex's knife anims. Actor arms are way high up on the screen for some reason.

Good karma+1 vote
ScavsAteMySandwich
ScavsAteMySandwich - - 155 comments @ Anomaly weapons animation redux v0.97

Thanks for the reply. Didn't notice until just now. I'll give that a try.
Edit: Maaaybe I'll just wait for you to put out a patch, I'm a decent animator but this stuff is foreign to me, my brain doesn't wanna work in this way. Tried one weapon and ****** it up lol.

Good karma0 votes
ScavsAteMySandwich
ScavsAteMySandwich - - 155 comments @ Remove Hip

That's not Hip

Good karma0 votes
ScavsAteMySandwich
ScavsAteMySandwich - - 155 comments @ Anomaly weapons animation redux v0.97

P.S
Is it possible to amend the weapon's ltx files in order to run this without a modified hud FOV? If so, this mod would be a lot more universal and a HUGE patch to vanilla Anomaly, that everyone could run.
Cheers.

Good karma+2 votes
ScavsAteMySandwich
ScavsAteMySandwich - - 155 comments @ Anomaly weapons animation redux v0.97

Did a lot of these come from stcop 3.3 or .4? I was looking into porting some of them myself as improper reloads bug me big time. Also wanted to port over the 3d scopes from 3.3 just to the weapons that anomaly shares an identical model with.

Good karma+2 votes