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WiZz4Rd
WiZz4Rd - - 33 comments @ Stargate - Empire at War: Pegasus Chronicles

we're hoping to release the next version in summer
The gate will be the capatureable structure which spawns units.

Good karma+1 vote
WiZz4Rd
WiZz4Rd - - 33 comments @ Stargate - Empire at War: Pegasus Chronicles

nope, no update now, but soon a new trailer will come out!

Good karma+2 votes
WiZz4Rd
WiZz4Rd - - 33 comments @ Stargate - Empire at War: Pegasus Chronicles

at the moment we are makeing a trailer, i think i will be finished in the next 2 wooks!

Good karma+1 vote
WiZz4Rd
WiZz4Rd - - 33 comments @ Stargate - Empire at War: Pegasus Chronicles

i think he means the foc version, if you want to play with aurora, download the version for normal eaw.

Good karma+1 vote
WiZz4Rd
WiZz4Rd - - 33 comments @ Stargate - Empire at War: Pegasus Chronicles

because our ships have new "names" in the code and we can't remake the campaign, but it'll give a GC map like a campaign!

Good karma+2 votes
WiZz4Rd
WiZz4Rd - - 33 comments @ Stargate - Empire at War: Pegasus Chronicles

or you can just set a very high limit in the factions.xml, but you should do it for every faction!

Good karma+1 vote
WiZz4Rd
WiZz4Rd - - 33 comments @ Stargate - Empire at War: Pegasus Chronicles

probably in summer...

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WiZz4Rd
WiZz4Rd - - 33 comments @ Stargate - Empire at War: Pegasus Chronicles

FoC version is currently not under development, so please don't ask for support now, the version is over a year old!

Good karma+1 vote
WiZz4Rd
WiZz4Rd - - 33 comments @ Stargate - Empire at War: Pegasus Chronicles

jep, in the "main map" there will be the supergate, maybe on some other too

Good karma+1 vote
WiZz4Rd
WiZz4Rd - - 33 comments @ Stargate - Empire at War: Pegasus Chronicles

we hope something about summer.

Good karma+1 vote
WiZz4Rd
WiZz4Rd - - 33 comments @ Stargate - Empire at War: Pegasus Chronicles

First, sorry i didn't look here for the last week, but i have some problems with my PC...

A part of Atlantis will be a ground map. The Replicators only will come in the Foc Version, in EAW they are the pirates. Actually i'm not sure if they are allready codded into 0.8. If you want them in the game, you have to do the codding stuff by your own, because we have to do enough with the mod.

Camapign won't work, because it want's to load some ships which doesn't exist anymore, because we renamed them.

Bigchief, check that you installed the mod in the right directory! Preset install directory is in most cases wrong!

Good karma+1 vote
WiZz4Rd
WiZz4Rd - - 33 comments @ Stargate - Empire at War: Pegasus Chronicles

open the spacebuildableskirmish.xml on the top you'll find the supergate, some lines below there are listed the ships you can build there. only add a new line with "WhraitHive,"

Good karma+1 vote
WiZz4Rd
WiZz4Rd - - 33 comments @ Stargate - Empire at War: Pegasus Chronicles

only in the foc version. but as the wraith ships are included in the mod, you can make them playable if you want and can.

Good karma+1 vote
WiZz4Rd
WiZz4Rd - - 33 comments @ Stargate - Empire at War: Pegasus Chronicles

the 3 races in eaw are:
empire->Goa'uld:Ori and Goa'uld ships. on ground only Goa'uld
rebels->Tau'ri->ancient,Tau'ri,Asgard and some Tokra(stolen Goauld)ships. On Ground Free Jaffa and Tau'ri Infantry.
pirates->multiple Races like Wraith or Pegasus Replicators.

For the moment we're working at the EAW Version, so for the next months ther won't be an update for Foc, but whem EAW is finished we'll work on the Foc version.

Good karma+1 vote
WiZz4Rd
WiZz4Rd - - 33 comments @ Stargate - Empire at War: Pegasus Chronicles

yes, we're thinking about making 4 races playable. If yes, the fourth would be the wraith.

Good karma+1 vote
WiZz4Rd
WiZz4Rd - - 33 comments @ Stargate - Empire at War: Pegasus Chronicles

with editing name of the ship, do you mean edit it in the .dat file or somewhere else?

Good karma+1 vote
WiZz4Rd
WiZz4Rd - - 33 comments @ Stargate - Empire at War: Pegasus Chronicles

as the news allready says, for know we can't make any new release dates. this things shown in the screen allready could been releasd, but we want to have nearly evertingh ready in the next version.

Good karma+1 vote
WiZz4Rd
WiZz4Rd - - 33 comments @ Stargate - Empire at War: Pegasus Chronicles

as far as i don't know which file you ecaxtly mean, i can't help you with it. but if the file is called Master_Textfile_English.dat, you simply have to copy it in the text folder of the mod.

Good karma+1 vote
WiZz4Rd
WiZz4Rd - - 33 comments @ Stargate - Empire at War: Pegasus Chronicles

yes, in your projectils file you have to search for the asgard projectils, there every projectil has this parameter: <Projectile_Damage>100.0</Projectile_Damage> manipulating it, will force the projectil to make more damage.

Good karma+1 vote
WiZz4Rd
WiZz4Rd - - 33 comments @ Stargate - Empire at War: Pegasus Chronicles

1st: I will talk with our Webmaster to maybe make an english version of the page. The Forum allready contains english areas.

2nd: in eaw version, the Wraith will be a part of the pirates, just like the replicators. For the Foc version we're thinking about making 4 playable races, tau'ri, Goa'uld, Replicators and the Wraith.

Good karma+1 vote
WiZz4Rd
WiZz4Rd - - 33 comments @ Stargate - Empire at War: Pegasus Chronicles

0.9 will come out never, first in summer 1.0 will be released.

Good karma+1 vote
WiZz4Rd
WiZz4Rd - - 33 comments @ Stargate - Empire at War: Pegasus Chronicles

yes, we're thinking about putting in the mini drones, but maybe they will first come in a later version, if we'll put every thing which apears in the new episodes, we'll never get a releas version of our mod and directly this is the point why we're planing to release the mod in summer.

Good karma+1 vote
WiZz4Rd
WiZz4Rd - - 33 comments @ Stargate - Empire at War: Pegasus Chronicles

no, because these two ships are very powerfull and we don't want to make a ancient/ori mod ;)

Good karma+1 vote
WiZz4Rd
WiZz4Rd - - 33 comments @ Stargate - Empire at War: Pegasus Chronicles

1. in final 0.9 there is a hangar on the aurora's
2. no, because we can't change the original campaign. Without this its impossbile.
3. first we planned middle of february, but now we're discussing to change the date maybe to summer but then the complete 1.0 version.

Good karma+1 vote
WiZz4Rd
WiZz4Rd - - 33 comments @ Stargate - Empire at War: Pegasus Chronicles

i dont know it exactly, but i think the starting ships are the squadrons of the starbase. The starbases could be found in the "starbaeses.xml" but make sure you edit the entery somewehere under the middle, because the first ones are for GC.

Good karma+1 vote
WiZz4Rd
WiZz4Rd - - 33 comments @ Stargate - Empire at War: Pegasus Chronicles

As far as this is only a Trailer, this is the video. But maybe we're making a fight video when the new internal Version is out (should come this week)

Good karma+1 vote
WiZz4Rd
WiZz4Rd - - 33 comments @ Stargate - Empire at War: Pegasus Chronicles

as the other allready said, play games with crackes is illegal. And you are also right, you need patch 1.05 to play our mod. So you have to patch the game. And there are crackes for Game version 1.05. And no! i don't have a cracked game, but one of my friends had it some time ago.

Good karma+1 vote
WiZz4Rd
WiZz4Rd - - 33 comments @ Stargate - Empire at War: Pegasus Chronicles

till now the campaign doesn't work, because the ships of the mod have other names then the originals, so the game wants to load the units you need in the first mission. The game can't find it and so it crashes.

And on our site there is at everey part an english speaking area which is called "English Board" only the internal and the "allgemein" part of the forum don't have an english area.

Good karma+1 vote
WiZz4Rd
WiZz4Rd - - 33 comments @ Stargate - Empire at War: Pegasus Chronicles

So as maybe some of you allready have seen, i uploaded the newest Trailer of the 0.9 to this site, some of you may have seen it allready in the adventcalendar. I will upload it later so you can download it on your PC.

We 're planning to get the Version 0.9 ready in the middle of February, but maybe it will get a bit later, because we get new ideas all the time, one example: we're planning some different things for the asterois where you can build mines.

Good karma+1 vote
WiZz4Rd
WiZz4Rd - - 33 comments @ Stargate - Empire at War: Pegasus Chronicles

So, as Merlin allready sad, I'am the new Community Manager of our Modding Group. Till now I was one of our coders and so it will be too in the future.

I'am looking forward to a great cooperation with you, our great community.

Good karma+1 vote