Yo, new account here as I used my university email for my original account. Not sure if there is interest for this as things seem to be slowing a bit, but would there be any interest in a patch to this overhaul that I can throw up on mega or something that includes offline combat AI? Before my hiatus I had a ton of people collect data for me on online combat between NPCs.
After taking a hiatus from the stalker community I focused on building my machine learning skills up and sought to understand actual AI. I have a simple offline combat neural network I coded a bit back and trained on a bunch of data, however the data is a bit old so wouldn't align 100% with modern Anomaly as it is a couple years old and the data collected from online combat would have used older values and thus not 100% correlate to online combat, but if there is any interest I plan on recollecting data in a more meticulous manner and creating a neural network to predict the damage via offline combat. I'm thinking I'll probably just have a max damage value defined for offline combat and then quantize collected data on a normalized scale into a set of 32 classes which represent varying damage levels and then can train a neural network using categorical cross-entropy loss to pick up on statistical elements from the online combat data in order to more accurately replicate the online combat outcomes in offline combat. The system works and replicates online combat fairly well but I have learned a lot since I made the initial prototype and can easily increase accuracy of offline combat dramatically. The network has to run on CPU right now so it's not a huge neural network but the results feel good even with the outdated data to me at least.
I guess I'll check back here in case anyone is interested. Not sure how active the Anomaly discord is nowadays but I may try there next.
There is a real possibility that if the community works together and use my data collection script (which is just a lua script so security can be verified, it just writes to a text file which anyone who knows lua can verify) we could perfect offline combat. Data collection would require players sending me the generated txt files manually, however, as I obviously don't use any networking to send data automatically.
werejew02
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