I'm just here to upload my creations. I mod for the 1993 classic DOOM as well as its little brother, DOOM II. I also work with Star Wars: Knights of the Old Republic I & II.

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New Things on the Horizon

New Things on the Horizon

Doom Modders

An official announcement of a new DOOM 2 WAD I'm working on.

Dev Notes #4

Dev Notes #4

Oxygéne, Act 1

A decline of interest, lack of scope and decrease in motivation and love for the project has led to me deciding to can it and move on to other DOOM mods.

ProjectHell Team Recruitment

ProjectHell Team Recruitment

ProjectHell

Greetings to any who are interested in joining a modding team. This is the place for you! We're currently recruiting!

Dev Notes #3

Dev Notes #3

Oxygéne, Act 1

Third installment of my Dev Notes 2 years later. How does a Doom mod take this long? What am I doing? Seriously?

Dev Notes #2

Dev Notes #2

Oxygéne, Act 1

A few patch notes and updates made to the wad file from April 25th 2016 up until September 19th 2017.

Dev Notes #1

Dev Notes #1

Oxygéne, Act 1

A quick update on what's been happening in the past few months.

Moonbase Omega Rebooted

Moonbase Omega Rebooted

Moonbase Omega

Read the content box, if I wrote it here it would spoil the surprise ;)

A massive pushback alongside major changes.

A massive pushback alongside major changes.

Moonbase Omega

A note about some major changes and pushbacks that have and will take place.

Errors and Bugs Fixed

Errors and Bugs Fixed

Moonbase Omega

Fixed the errors I was having before in which the wad file would not load whenever you tried to run it with a port of DOOM, instead it would just run...

Errors and Bugs

Errors and Bugs

Moonbase Omega

A quick note on the progress of the wad due to errors and bugs.