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Comment History
FlameyBoy
FlameyBoy - - 2 comments @ Generals Zero Hour Continue

A very impressive mod that I've been playing for a long time. I really liked it for the new content and the fact that it is not far from vanilla. Everything is done just fine, but there is one serious problem with AI.
It has long been known that AI begins to cheat at high difficulty, but here the problem is a little different. I set the difficulty of "Brutal AI" 1v1 and started playing. And then I noticed that something was wrong. When I just started building defenses and units, the AI had already made an impossible amount of units by this time and started spamming me with waves of units, which it could not have created by this time. I started to follow what the AI was doing and noticed that it was creating an impossible amount of units, but at the same time it didn't even captured oilrigs and didn't use all the supply decks that are available. I checked it many times with different generals, but the most serious problem is with China Nuke General, China Tank General, USA Air Force General, USA Land Force General, because AI creates so many units that they sometimes just get stuck in each other or in the war factory. It is almost impossible to play against Brutal AI, especially if you play against several at once. Is that how it was intended? It's just not normal when you are bombarded with hordes of tanks and helicopters, when you haven't even managed to build a strategy center yet. Maybe it's worth changing the behavior of AI a little?

Good karma+2 votes
FlameyBoy
FlameyBoy - - 2 comments @ Fixed HXRTC HUD for Brutal Doom V21 Gold

If this is BD, then write "summon revolver" in the console. This is an exclusive weapon that appears only in "Extermination Day" wad by Sergeant_Mark_IV.

Good karma+1 vote