Just a guy who loves working with sound effects and whatnot. Also, I'm a WW2 nut, so there's that. :P
Once again, certain but crucial changes were made. To make the map compile with light better, as well as decrease its load on vertices and polygons, I removed several ruined buildings within the main playzone of the map.
After several instances of trial and error, this is the version with light compiling that works at last. :)