I enjoy playing Garry's Mod and playing the STALKER series. I also enjoy my studies on the side too.

Comment History
Vatican1
Vatican1 - - 23 comments @ D.M.E

Yeah, I experienced the same problem... do you happen to have MSO attached on SGM 2.1?

Good karma+1 vote
Vatican1
Vatican1 - - 23 comments @ D.M.E

Actually never mind... it seems to corrupt all my save files for some reason.

Good karma+1 vote
Vatican1
Vatican1 - - 23 comments @ D.M.E

Yeah sorry the guest was me.

Good karma+1 vote
Vatican1
Vatican1 - - 23 comments @ D.M.E

Will there be a SGM 2.2 Integration pack, MSO, AF3, Dyn News? I love the new feature of the Dynamic News and the MSO Ai Mod on SGM 2.1.

Good karma+1 vote
Vatican1
Vatican1 - - 23 comments @ The secret life of zombies

Damn, there should be a documentary on the studies of the zombies. :P

Good karma+1 vote
Vatican1
Vatican1 - - 23 comments @ D.M.E

I was doing the first STALKER raid on the bandit base in Cordon and I died and when I reloaded my save it just crashed.

Good karma+1 vote
Vatican1
Vatican1 - - 23 comments @ D.M.E

AH thank you... but would it mess up the Atmosfear button? Anyways... still a good portion of bugs to be fixed in SGM 2.1 and 2.2. Also just encountered a crash... in SGM 2.2 at the first map after I reloaded after my death.

Good karma+1 vote
Vatican1
Vatican1 - - 23 comments @ D.M.E

Also on SGM 2.2 when you apply the Custom MP3 patch thingy... the Atmosfear button on the menu disappears.

Good karma+1 vote
Vatican1
Vatican1 - - 23 comments @ D.M.E

Hey! So I commented here like a bit while ago on this page regarding the SGM mods. I compiled a list of bugs I experience through my gameplays through SGM 2.1 and SGM 2.2.

SGM 2.1
- For me at the outside of the Bloodsucker building the Grouse NPC isn't there... and the quest just starts when you get close.

SGM 2.2
- You cannot buy weapons from the traders.
- The Alpha Squad is messed up. For example: The first alpha squad I encounter had the Muaradar and the AK101. And then later the alpha squads go into like the AS Val... but they have like MP40s and weak weapons.
- Sometimes when I accept the special VSS mission, I come to a missing special VSS and there are no original bodies there.
- Also during the start of a PSI emission, I get the "INFO_NOT_FOUND" on my PDA, this just bugs me greatly for some reason.

Maybe Both SGM 2.1 and SGM 2.2
- I have experienced this glitch on SGM 2.1 and SGM 2.2, but right before an emission and I go to sleep with a sleeping bag to prevent from dying. The game either crashes or the game time glitches out and it fast fowards like several hours. So like my hunger spikes up like crazy but all the NPCs are fine.

Good karma+1 vote
Vatican1
Vatican1 - - 23 comments @ MISERY

Go to miserymod.com and find the 2.0 version there. But ATM the mirrors are getting flooded with people ATM.

Good karma+1 vote
Vatican1
Vatican1 - - 23 comments @ MISERY

My DL speed is like 300kb/s. :P

Good karma+1 vote
Vatican1
Vatican1 - - 23 comments @ MISERY

LOL you again? Troll Harder.

Good karma+3 votes
Vatican1
Vatican1 - - 23 comments @ MISERY

Notice how he just joined today. Ignore the idiot, and try harder.

Good karma+1 vote
Vatican1
Vatican1 - - 23 comments @ D.M.E

Sorry I just derped and I didn't log in my MODDB account. Just checking in the progress on the weapon fix in SGM 2.2 and the Grouse fix on SGM 2.1. Along with the changed guns of the Alpha Squads.

Good karma+1 vote
Vatican1
Vatican1 - - 23 comments @ D.M.E

Sorry if I wasn't clear enough. I was talking about on how to remove dynamic news from SGM Geo because of the Russian text.

Good karma+1 vote
Vatican1
Vatican1 - - 23 comments @ Slayer mod

Such a nice screenshot.

Good karma+1 vote
Vatican1
Vatican1 - - 23 comments @ D.M.E

Also is there a way to remove the Dynamic News? My OCD is bothering me. >_>

Good karma+1 vote
Vatican1
Vatican1 - - 23 comments @ D.M.E

Yeah like the first time I played SGM 2.1 he was there. But the 2nd install and playthrough he was never outside nor was he in the building. Right when I enter the building the Bloodsucker Lair quest activates and on the minimap the quest marker starts moving nowhere near the building. I am currently trying Genoezis right now. Also why don't you add SGM 2.1 Alpha Squad weapon sets to the SGM 2.2 Alpha Squads it would be easier. :P

Good karma+1 vote
Vatican1
Vatican1 - - 23 comments @ D.M.E

Well only in SGM 2.1 had the Grouse problem it seemed like he was in the ground according to the minimap. >_>

I had to compare which SGM was going to be my favorite. Also I noticed that the lvl 1 Alpha Squad guys have Muaradars and the OP AK 102.

Good karma+1 vote
Vatican1
Vatican1 - - 23 comments @ MISERY

Mhm thanks... I am so used to play hours and hours on SGM so I like joining Dawn factions and the Mercenaries... :P

Good karma+2 votes
Vatican1
Vatican1 - - 23 comments @ D.M.E

Also in SGM 2.2 the SGM traders don't sell weapons but only armor is that put in on purpose?

Good karma+1 vote
Vatican1
Vatican1 - - 23 comments @ MISERY

Sorry if this was answered previously but will there be more complex factions and more side quests like SGM?

Good karma+1 vote
Vatican1
Vatican1 - - 23 comments @ D.M.E

Hey David I am big fan of the SGM mods but I would like to ask are you going to make a SGM 2.1 all in one? Also I had a weird glitch on SGM 2.1 where the Grouse was not outside during the Bloodsucker Lair mission.

Good karma+1 vote