In vanilla Anomaly you get stashes and routes from unlocked PDA's. But I do want to add more custom rewards. I like the idea of a reputation boost!
In vanilla Anomaly you get stashes and routes from unlocked PDA's. But I do want to add more custom rewards. I like the idea of a reputation boost!
Same as above comment.
Update the QoL Bundle mods. The ones in EFP are outdated.
Update the QoL Bundle mods. The ones in EFP are outdated.
... I'll let you have this one... for now :)
Strange. I'm using that mod with no issues
Without some kind of error or crash message I can't help you
No, that is how the minigame works and is balanced for. Choose which script to load carefully
Happens to a few users. Don't know why it happens. Been trying to fix it for a long time
Did you try hacking a pda that was spawned in by other means than looting a dead stalker?
That's not a bad idea.. I'll see if I can do something like that for an update
No worries. Glad you got it sorted out
Are you using the 0.901 version of this?
The recipe for the backpack is added to one of the most common recipes. Should drop from dead stalkers randomly. Some modlists you can buy the recipe at certain traders or mechanics.
Models are a pain to port to Anomaly, so I probably wont add alternatives
Do you have Modded Exes installed? And without a crash log I can't really help
It's a compatibility issue. BCSI changes the config structure for recipes. I may try and make this compatible in the future, but no promises
It's not "just like TB's", but yes it works on it's own and will work in map mods by default
Thanks for the feedback!
Everyone is going to have a different opinion on what the limits of the stash should be.
You can easily adjust the kg cap in the items_anomstash.ltx file.
And to remove the backpack from traders you simply delete the anom_stash_trade.script file.
Found the bug. Will release update soon. Meanwhile reinstall the mod withóut fetch task qol integration
Found the bug. Will release update soon. Meanwhile reinstall the mod withóut fetch task qol integration
Edit: This is fixed now
Maybe as reward for the Miracle Machine.. hmm!
And thank you for helping with the backpack textures!
If you place an Anomalous Stash at each location yes
Changelog:
Update 0.901 (2024-01-24): Fixed crash when using PDA Taskboard and the Fetch Task QoL integration.
You can no longer give an Anomalous Backpack to companions (Sorry Regicide)
Reduced backpack weight from 30 to 15
Increased base backpack cost from 4900 to 9800
Increased stash capacity from 75 to 150 kg
Update 0.9 (2024-01-22): Release of beta
I'll take a look at this when I get back to mod making
I'm not sure. The task item tracking system is a mess in Anomaly. It was a pain to get the qol mod to work with it. I'll take another look at when I get back to mod making and see if I can fix this.
Utjan
Jan joined
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