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RSS Reviews
9

Medieval Engineers

Early access game review

As a game in early access this is by far one of the best made games using this development style.

The developers update the game on a weekly basis, and listen to the community.

The game gives you a huge flexibilty in building using Voxels, but they even use combound building so you can get as detailed as you wish. You can also run the physics in structual integrity so that every block you place matters.

The building is as much fun as the destruction, there is still a lot to come for this game, but for what it is it deserves a 10 but gets a 9 until all the features are added and the bugs are gone.

1

Renegade X

Game review

Terrible AI, and awefull optimization. The Unreal engine works so well and in this game, (even in alpha/beta) it should not run so slow with 10 FPS and I tried it on 3 different machines.

9

Sanctum

Game review

I love this type of game, tower defence, and Sanctum has made it a lot of fun because of the FPS aspect, but also the ease of use. The game has a great level of chalange and makes it perfect for co-op play with friends. This game is a must have, the only complaint I have is that there are not enough maps or weapons. Other then that, I am looking forward to Sanctum 2

5

Black Mesa

Mod review

The game has been made really well, it looks amazing and the team has done an amazing job to recreate HL1 in the HL2 engine. Level of detail is really really good and the accuracy of the recreation is perfect. Though, I unfortunately must say they have wasted a lot of time, effort and tallent on remaking HL1 in HL2 over so many years. The problem is that because they remade it so close to the original game most of us have played HL1 many times as I have, and after playing for about an hour I got really bored of playing HL1 again. The effort they put into remaking it as close to the original HL1 is what makes it bad to play. Unfortunately this is a remake so close to the original that you really get bored quick if you had played this game back in 1998 and again a few times since then. I think this mod would be a lot more fun if it had been re-made into its own new way, like new weapons more dynamic playthrough, rather then going with the 10 year old static 1 path option. Not everyone will agree with me, and thats ok, but when I can predict every single thing that will happen because I played this game before a few times, then I can not really enjoy it.