How did you implement the EMP effect? I'm trying to do something similar but am not getting the same effect. Are all the names the same as BF1?
How did you implement the EMP effect? I'm trying to do something similar but am not getting the same effect. Are all the names the same as BF1?
Would you mind sharing how you managed to edit this stock map and still have it be compatible with the campaign?
I can only find something along this method: Gametoast.com
The only way I can imagine pulling this off what you did is if you copied all the scripts for the campaign before munging.
ToothpasteMain
joined
I am a student with no free time on my hands. That I stopped playing SWBF2. Now I mod SWBF2 when I should be studying