So apart from being a YouTuber, I decided to be a developer for Roblox studio. I'd <3 to create fps games with horror genre because its really scary but has potential and filled with creativity. Roblox shows tons of featured popular games online and I wanted my game to achieve that kind of things. Subsequently, I enhanced my games and getting better. My first game was Unpredicted Cliff. It's an adventure game like that. I did this all in solitude since I never called up my developer friends to help me. It's very absurd. Then I moved on to other games to create which is Nightmare. This is one of the scary game I started to create. The engine for Nightmare is related to Unpredicted Cliff. I regardless did this alone too. 1 year backtrack, "Threatening Fear" was WIP. It is inspired by Cry of Fear. This time I requested my friends to create Threatening Fear. It's very tolerable to do alone. I became the main leader. I made the Animations, Cutscenes, Skin Model, Textures, Sound Trigger.

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Resident Evil 7: Biohazard

Resident Evil 7: Biohazard

#aaa

Thanks to the power of the all-new RE Engine, and a dramatic series shift to first-person perspective, you will experience horror like you've never seen...

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