Does installing the lite Camarilla mod or one of the others mods overwrite the new Humanity system? I don't lose any Humanity for stealing and other general dickery, but maybe the Werewolf Blood sidequest doesn't count for that.
Does installing the lite Camarilla mod or one of the others mods overwrite the new Humanity system? I don't lose any Humanity for stealing and other general dickery, but maybe the Werewolf Blood sidequest doesn't count for that.
Thank you, but simply reloading fixed everything.
This is a very nice expansion- I'm enjoying the new quests and the added dialogue options.
I'm running into what I believe is a graphics bug. The doorknobs in the Skyeline Apartments and something related to the chandelier in my haven there are messed up and display a poster of some kind instead of the correct object. Did I muck up the install by applying it to a steam version with the official patch already installed? I haven't done anything else to it.
Ah, good. Nuking an NCR city is too big an event, but I like the idea of the Republic delaying expansion eastward because of the Survivalists.
Can't wait for Installment 2!
So I'm a little confused- what exactly was Part 3 going to feature that is getting cut (besides the obvious of Santa Monica), and what got moved into Part 2?
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