Yeah, I suppose using PTI has its ups and downs, just like Hammer has its ups, but is - for example not as convienient to use.
Regarding the expansion of PTI - I guess that would be only logical, however, I am not able to take 'hearsays' into account and thus I judge what I've been given and I can see and try out myself.
For this particular mappack, sure, not a bad tool. For me, personally, if I know, I have to fix the tiling systm afterwards and so on, and so on, its much more convinient to basically start from scratch in hammer right away and at least I'll know every single input, output, entity etc.
Hammer has taught me a lto, how game design works, made me familiar with Source engine, made me familiar with mapping. Which is something invaluable, something PTI does not simply offer you. You may be familiar with your PTI map, but most people won't know what entity is, etc. (not claiming that is a bad thing, of course not, just kinda... nostalgic way of saying what hammer taught me and not much relevant here hehe...)
Either way, it's all about personal preferences. While some prefer PTI - some prefer Hammer. And some build their maps in notepad (Yep, that's possible too).
"Whatever floats your boat" they say, don't they?
t3rmikxs
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