What did you do before/after installing this mod? What other mods did you install? Are you using the 1.5.2 patch?
What did you do before/after installing this mod? What other mods did you install? Are you using the 1.5.2 patch?
It could be possible but don't know if I want to dedicate the time to that right now hahaha
I dont think this addon itself is compatible with MO2 according to other comments. I think it requires me to work some sort of patch into it to make it work but I am no longer updating this addon as I've noted before. If you still want to use it then copy paste the files but dont overwrite anything.
You will need to reinstall your mods. You've overwritten something from another mod that was important for making the game work properly. Make sure when installing this mod in future to not overwrite anything.
You can add only the merc files in to the game and it will only change their voices. I haven't updated the addon to include ISG though unfortunately as I've stopped working on this addon. Personally I would look for one of the addons that replaces merc and ISG voices with the merc from tarkov though if thats only what you are looking for.
Unfortunately I don't personally use the mod organizer. I assume that's what you mean. So I don't know if there's any way for you to fix it yourself. It probably requires me to add compatibility to it so that MO2 can detect it.
No it doesn't replace any characters. This mod brings back the English voice lines that were recorded for the original STALKER games back in 2008-2011. They had English voice acting for the western audiences, however Anomaly is set by default to use Russian/Ukrainian voice acting only.
I have looked through the mod you mentioned and no it should not conflict. This mod edits character voices and some environmental sounds from Cordon, but none of the files conflict from what I can see.
What other mods do you have installed? Because this shouldn't affect the PDA at all. Make sure to check the compatibility requirements I added, but this mod should still work regardless of whether you overwrite the config files or not. It will just not work to its full extent.
Hey bud, just wondering if you ever considered making TAZ 3.0 compatible with the HD models addon?
Not yet unfortunately. It is still a work in progress as all of the CoP characters (Beard, Owl, Loki, Hawaiian etc.) have their English voice lines, which is to be expected because the game is built off of CoP. I am in the process of importing the CS voice lines and getting them to work so I will update it as I fix stuff.
Yeah thats how its always been lol. The original games' English voice dubs were really bad hahaha. Nonetheless I made this mod for people who wanted the English lines back, like me.
Oh no this is not a complete remake of the voice lines, this just takes the English voice lines from the original games and adds them back in.
Not that you will ever see this, but I have noted in the addon that it does not work with the 1.4 patch and never will because I believe the 1.4 patch used an almost complete rewrite of all the files. So therefore the code from 1.3 will not work in 1.4
In my game, the large rifles repair kit causes the game to crash when it is used.
Not sure if it is this mod that's causing it, but it's the only mod that I have installed. Whenever I try to repair a gun using a repair kit, the game just crashes instantly. It's getting kind of frustrating because I need to repair my guns and don't want to pay 70000 rubles to repair them.
I've been looking through files and I can't figure it out.
Hi man, I am having that problem where the meshes work fine, but the playermodel remains unchanged. I was wondering if you could give me some better instruction son how to fix that problem? Will I have to reinstall the game?
Thanks for the heads-up, we are currently working on a way to port smellyape's redux mod so that it works with 1.4002. The redux mod is a combination of mods like weapons and textures mods, including this mod as well. So stay tuned for that by checking the description
The mod is still being tested currently, so if it does not work properly, uninstall and delete the file and check back at a later time. I will be working on it when I get the chance
Well I would suggest that you fix your directory now. Mine does not work with v1.4002, yet there is already a carry weight mod for 1.4002. I do not know why you chose this one. So you need to find the edited files and replace them with backups that you made, OR you need to revert the changes yourself. The edited files will be the ones that are included in the mod. There is also another file you must remove completely but I can't remember the name
There is already a mod like this that works for 1.4002, but I have not tested mine with that version yet. If you would like to try, go ahead.
SuicidalAussie
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