A long-time game developer with strong generalist skills in design, programming, art, music, and writing. Loves anime, cats, and bacon. Oh, and RPGs, too.

RSS My Blogs

Idle Thoughts

Strayfox Blog

I felt I should write a quick update here for those interested in Shadowdawn Genesis. The game is still deep in production at the moment. Unfortunately I am but one person, and getting any significant progress out in the wild of the internet takes a bit more time than average, but I feel I should explain that I am pretty much working alone with the exception of a few tracks in audio and a couple of non-RPG playing friends editing my script. This, coupled with an overly demanding full-time job (which has outlived its usefulness and I am working to drop with funding and other options) I have very little time to make an impact each week and I don't want to release every frame of animation I finish coloring as I complete it, because that would be overkill.

But it IS coming along, fear not. The engine was done in June, with the rough draft of the script in place, and all systems ready. What is going on right now is purely art. Hand-drawn animations are not the norm in this day and age, so it was hard to get an idea how long this phase would take - ideally I would have found someone to help me do animations while I did other art like environments, concepts and level design, but no such luck for now. Being the sole developer on a game of this magnitude is daunting at times, especially when comparing to teams (even of 2 people) getting games out in a fairly quick manner ... granted they are much smaller in scope. Not to say Shadowdawn Genesis is out of my grasp - I could just cheap out and use old-school 3 frame animations, but I wanted to make something special here. Still, seeing the new, finalized spritework for just Arashi alone has been motivating, and I can't wait to see the other characters fully brought to life soon.

I'm hoping to have another update soon to the main project entry here, so please look forward to it!

Post a comment
Sign in or join with:

Only registered members can share their thoughts. So come on! Join the community today (totally free - or sign in with your social account on the right) and join in the conversation.

Level
80%
Gamer
7
Avatar
Avatar
Last Online
Country
United States United States
Gender
Male
Friends
Become friends
Member watch
Follow
Statistics
Rank
17,853 of 661,836
Visitors
5,910 (1 today)
Time Online
8 hours
Activity Points
184
Watchers
1 member
Comments
41
Tags
1
Site visits
1,693
Contact
Contact
Send Message
AIM
NightfoxRPG
Playstation Network
AstraelCat
XBox Live
TheStrayFox
Steam
StrayFox
Twitter

Latest tweets from @shadowdawnrpg

RT @trioptimum: Hey, you know those gaming history videos I make from time to time? That I mostly talk about on the other Twitter a… T.co

Jun 6 2018

Been a long time since I've been stuck on a coding problem. Trying not to let it get to me since I've been making s… T.co

Jun 6 2018

RT @BrockCrocodile: Hello #indiedevhour today Brock finds himself stuck on top of the fountain, should we mention he also doesn't like… T.co

Jun 6 2018

RT @Lonely_Beetle: Happy #PrideMonth! Sam is nonbinary and uses they/them pronouns 💜💚 They are also now able to get into their bed to… T.co

Jun 6 2018

RT @ParadigmGame: I've implemented Seinfeld's Adventure character swapping code, flawless, without any bugs. #pixel #gamedev T.co

Jun 2 2018

RT @riskedbiscuit: When you trade in video games to GameStop T.co

Jun 2 2018

RT @_michface: T.co

May 27 2018

RT @jabbloo: I'M NOT SURE IF THIS HAS BEEN DONE ALREADY BUT HERE YOU GO T.co

May 18 2018

RT @Mechazawa: Fuck dude it sure is T.co

May 16 2018

Friends
Kyou.
Kyou. Online
dataframe
dataframe Online
SHININGSPIRIT
SHININGSPIRIT Online