There's a visual bug in front of the left hand when using this with vanilla CoC.
There's a visual bug in front of the left hand when using this with vanilla CoC.
Any chance for making this for vanilla CoC?
Canonically anomalies only move around after an emission. Could you make it like that?
could you make this compatible with warfighter?
Could you make this compatible with your dynamic hud?
r__detail_density "XX"
r__detail_radius "XX"
XX-desired value
when done changing settings do vid_restart + enter
are you gonna do a unified weapon pack like you planned or is that canceled?
The game won't start with v3 installed.
Groza and strelok's sig have weird textures and the only weapon that crashes the game is nimble's vintorez, other than that good job.
beard doesn't buy artefacts, despite this being fixed in 1.4.08 your mod breaks this
Character portraits are ******.
Any balances in regards to the economy and repair costs?
I would like to keep the bleeding effects and hunger notifications. Both of the methods you described disable them. What should I edit in the mod files so that just the ammo icon in the bottom right corner goes away?
Is there a way to remove the ammo icon so that I can have a completely empty hud?
stefa2440
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