Hello all, my name is Murat Korkmaz, I am a professional Web Designer working in London. In my free time I manage and lead 3d Art for Metal Storm mod for the IW Engine.

Comment History  (0 - 30 of 74)
starf1sh
starf1sh - - 74 comments @ Weapon Concept 2090 Assault Rifle

Hi Zybba, thank's alot for your comment, its always appreciated. The weapon may appear like that because its in short stock in the concept, the shoulder stock is retractable by grabbing and pulling from the top just behind the sight lens. 70% of the stock is housed inside the weapon, what we tried doing is create a weapon that can be easily converted from long fire range to short, so we gave it a short front base, a short nozzle, and a very nifty stock mechanism. In development of this mod, we are trying to immitate what our standard weapons we have now might look like in 80 years time. We assume the difference wont be monumental like a star wars laser gun, so we're trying make things more compact but keep that same flair these weapons have now.

Thank you.

Good karma+3 votes
starf1sh
starf1sh - - 74 comments @ Operation Metal Storm

Hi, my apologies to everyone for the change of game, because of the extremely tedious and slow support that Treyarch is giving for its mod tools, we had no alternative but to switch to Cryengine3. We're seeing it as a much better approach in the long run, as it is an extremely mod friendly game which can also provide some stunning visuals.

I am still in the process of ensembling a team, I am about half way there, so we're still on the look out for quality modders!

Cheers Guys, look out for more updates soon!

Good karma+7 votes
starf1sh
starf1sh - - 74 comments @ Concept Art - Soldiers and Plasma Pistol

lol permission u know.

Good karma+1 vote
starf1sh
starf1sh - - 74 comments @ Guard/Police_Medium - Work In Progress

Good question. What I was planning was to seperate the actual model and the helmet. Like that there can be a guard patrolling with his visor open and then when things heat up other guards with their visors closed. + like this you can shoot it off. :P :)

Good karma+1 vote
starf1sh
starf1sh - - 74 comments @ Guard/Police_Medium - Work In Progress

Cheers guys, sorry if you don't like the helmet my task is to model exactly to talros's concepts, which I think is awesome.:)

Good karma+1 vote
starf1sh
starf1sh - - 74 comments @ Batman WIP

thanks :) yep it is

Good karma+1 vote
starf1sh
starf1sh - - 74 comments @ Glock 21 - Textured

Have to agree, from what I see this was a fantastic model with very cleanly baked normals, this texture isn't even close to up to par, and is diminishing what is a very good model. It's a waste of your modelers skills.

Good karma+1 vote
starf1sh
starf1sh - - 74 comments @ Detailed Sculpt

Yep were going to keep that statue as him, and were planning a character with this more detailed sculpt.

Good karma+1 vote
starf1sh
starf1sh - - 74 comments @ starf1sh

Thank you very much mate. :)

Good karma+2 votes
starf1sh
starf1sh - - 74 comments @ Left Behind

There is no one from the team, I have received several PM's so far to take up this offer, But I will wait till Friday to hand it over to someone.

Good karma+1 vote
starf1sh
starf1sh - - 74 comments @ Operation Metal Storm

Why should we have it on our models when we got you as the communities biggest peenus head. :D

Good karma+3 votes
starf1sh
starf1sh - - 74 comments @ Weekly Update 1 - The Process

I'm loving this, you guys should model and texture semi trucks and jumbo jets and allow the gravity gun to throw those about. :P

Keep it going!

Good karma+2 votes
starf1sh
starf1sh - - 74 comments @ Operation Metal Storm

For the first map there will not be any vehicles as the level is mostly indoor combat. However we maybe be able to do something in future maps. :)

Good karma+1 vote
starf1sh
starf1sh - - 74 comments @ USMC Commander Sculpt WIP

Thanks for the comment, care to tell me what you think is off, so I can fix it.

Good karma+1 vote
starf1sh
starf1sh - - 74 comments @ Turkish Maroon beret - Commander Sculpt

Eyvallah Gardes. ;)

Good karma+1 vote
starf1sh
starf1sh - - 74 comments @ Turkish Maroon beret - Commander Sculpt

Hey fraser thanks for your comment bro, the entire soldier mesh is around 10,000 polygons, we're going to apply normal maps directly from zbrush, It wont look exactly like this but hopefully pretty close. :)

Good karma+1 vote
starf1sh
starf1sh - - 74 comments @ M67 Fragmentation Grenade

Yeah FeareD really puzzled me, because I'm sure the colours were correct. Anyway I took the Bronze out and replaced it with a grey/silver, hope you guys like this better. :)

Good karma+1 vote
starf1sh
starf1sh - - 74 comments @ Media Releases

Fantastic work on the texturing and rendering guys. But it is a bit over done, as obviously this will look nothing like it does in this render once it is in game.

All in all great work though. ;)

Good karma+1 vote
starf1sh
starf1sh - - 74 comments @ Operation Metal Storm

Thanks :) I'm going to design a new background for the main menu, but this will be the background for the early Alpha releases.

Good karma+1 vote
starf1sh
starf1sh - - 74 comments @ Vending Machines

We're using HK416's rifles in our mod, does this mean I have to get intellectual property rights from heckler and koch?

There's pepsi, sprite, mountain dew etc vending machine skins in some of the counter strike servers I have played in, did they get property rights?

Honestly dont worry about stuff like that, unless you report us little wee modders to Pepsi, its all banging. :)

Good karma+3 votes
starf1sh
starf1sh - - 74 comments @ Zigana F Automatic Pistol

Added :)

Good karma+1 vote
starf1sh
starf1sh - - 74 comments @ Operation Metal Storm

Great comment. We are trying to get gameplay in the middle of Insurgency and CS, but objectives obviously will be completely different. Tactics still are going to play a big role, for example with the Zigana pistol, were implementing a system where You will have auto (full clip burst) or single fire. You can either play it safe and take single shots from distance with good accuracy, or run in and spray your enemy with a full clip through your pistol. But this burst still may be in-effective and you may just leave a trail of bullets around your enemy. :)

Good karma+1 vote
starf1sh
starf1sh - - 74 comments @ Orion: Source

Effing fantastic work guys.

Good karma+1 vote
starf1sh
starf1sh - - 74 comments @ Operation Metal Storm

Guys i know the synopsis sounds a bit biased, but trust me we don't intend the final mod to be like that.

Good karma+2 votes
starf1sh
starf1sh - - 74 comments @ Left Behind

Nah mate its not dead, the groups just having a tough time organizing individuals etc.

I shall be working on new concept art for LB this week, so you shud be able to see those up soon. :)

Good karma+1 vote
starf1sh
starf1sh - - 74 comments @ Zigana F Auto Pistol

Thanks mate. :)

Good karma+1 vote
starf1sh
starf1sh - - 74 comments @ Left Behind

Its a shame really, loads of assets gonna go to waste. :(

Good karma+1 vote
starf1sh
starf1sh - - 74 comments @ Duke Theft Auto ModDB Page Created, Plus News

This is absolutely fantastic guys, I had a great feeling of nostalgia aswell whilst watching the video. :) Looks exactly like gta with the aerial view.

Keep it up.

Good karma+2 votes
starf1sh
starf1sh - - 74 comments @ Models

Good but where is the trigger?

Good karma+1 vote
starf1sh
starf1sh - - 74 comments @ New Web Design and Map Showcase

Great work, but I think this mod really deserves original character models. Maybe create some new models by working around your re-skinned cs ones.

Good karma+1 vote