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MageWorks has been overhauled with a new update cleaning up bugs, simplifying crafting, and making combat more accessible and fun.
To collect nectar or not to collect nectar. That's the question.
We just launched on Steam Early Access! Flutter Bombs is now available on Steam, Xbox One, PS4, and i've just started the port to Nintendo Switch.
Flutter Bombs will be arriving to both PS4 and Steam very soon! Here's to hoping my marketing campaign generates some laughs.
The development of the indie game Flutter Bombs. How a multi-platform study turned into a twin-stick shooter.
A glimpse of Switchblade's Badlands including the homing missiles from badlands spiders.
Has been awhile since any FlutterBombs updates. It's all about twin-stick now.
Next version of MageWorks is now available on SteamVR and Oculus Touch and includes content updates, bug fixes, and new art!
MageWorks v0.1.8 is now available and focuses on integrating all spells, new assault area guarding spell discovery locations, and continued improvements...
MageWorks v0.1.00 is now available and migrating from an alpha status to a more beta-ish build.
MageWorks update v0.0.17 is now available, and with it comes several new features and improvements getting ever closer to a beta build!
A brief update has been released fixing a few things under the hood, and implements the new level warp system.
MageWorks v0.0.15 is now available and includes new spells, improved environments, aggressive A.I., and lots of progress on crafting.
MageWorks v0.0.11 includes more content, a mining cart ride, hover drones with analogue control, homing ghost skull missiles (Death Bolts), and Ice Bolts...
The second early access update is here with new features and more content.
MageWorks update v0.0.9 is now available and fixes some critical bugs for early access gameplay.
All of the various modules are starting to fall into place. Have been working on the individual parts and 'under the hood' for so long, it's been challenging...
Wrapping up the core architecture of the game modes, base characters, campaign level rough-outs and weapon systems.
2015 was a productive year for Flutter Bombs, and 2016 looks even more promising.
Flutter Bombs! version 1.0.6 is on the horizon and includes several updates.
It's been awhile since any news updates but a lot has been going on with Flutter Bombs! Have presented this demo at technology parties, game festivals...
Presented the PC demo of Flutter Bombs at Baltimore Innovation Week's closing party this past Friday night!
Flutter Bombs for Android is now available! Experience nature's wrath as you...
Learning unreal engine 4 has been incredibly fun over that past few months. Have been able to migrate most of the mechanics from UDK into the new engine...
Flutter Bombs is now available in the app store for iPhone and iPad!
Wrapping up some texture art, mesh placement and optimization for the iOS off-shoot of the treehouse project: Flutter Bombs.
In the interest of generating awareness, and maybe even funding, for the treehouse project, (which has yet to find a real name), a mobile off-shoot of...
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