I think people are failing to realise that this is a University project and is not intending to be a full title. Its merely a test of puzzle theory and whether or not a game can be interesting without the use of traditional combat methods such as guns etc. After I finish University in a few weeks I will consider adding to / updating the existing content for portfolio purposes, but until then what is there at currently is all that is required to conduct my research.
That wasn't intended to be a distastful comment, incase you misinterperet, and I'm grateful for the criticisms and ideas on how to improve, it goes towards my own learning for the future :)
Sivi
Lewis joined
100% PC Gamer, I don't care for consoles really, although you can't knock my old Amiga system that I have :3. I like to make maps and levels for Valve's games such as CSS, TF2 and single player levels, write music, create digital artwork and just generally anything else that hovers around those topics. Also studying at the University of Lincoln on a Games Production course, as being a level designer has always been a dream of mine since I was like 2 years old lol.