Why do I get hurt at random when riding the elevator in the first level lmao
Why do I get hurt at random when riding the elevator in the first level lmao
Since I got no response, I think ill repost it here:
A bug report -like comment
For some reason PB gives me stuttering at the same places BD does not, while both of them have about the same high FPS(over 300+). On some maps stutter occures only once every 10-15 sec, on other it's every 5 sec. I tried all of the performance options to no avail (no, precache OpenGL textures doesent work either)
The worst offender so far is Map02 of Bloody Steel - the stuttering is constant and it feels like I play under 10 fps, not 300. BD v20b has no such issues and no stuttering whatsoever.
Please look into it, as it makes many BOOM maps unplayable to me.
I know about that option (I said I tried all performance options), and it doesen't solve the issue.
A bug report -like comment
For some reason PB gives me stuttering at the same places BD does not, while both of them have about the same high FPS(over 300+). On some maps stutter occures only once every 10-15 sec, on other it's every 5 sec. I tried all of the performance options to no avail.
The worst offender so far is Map02 of Bloody Steel - the stuttering is constant and it feels like I play under 10 fps, not 300. BD v20b has no such issues and no stuttering whatsoever.
Please look into it, as it makes many BOOM maps unplayable to me.
Found a bug: Imp impaled on a rocket side sprites are mirrored
I.imgur.com
On this screenshot I froze time. Misile came from the left but the imp looks like it came from the right (still flies to the right direction though).
Another thing: crosshairs on UAC LMG/SMGs are very intrusive and obscure the target. Alternative solution would be to force a special crosshair to enable during zoomed-in mode with A_SetCrosshair.
This. Is. F...ng. SEXY!
Sinael
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