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Great game but too short. Mostly what made it somewhat lengthy is that it's hard to figure out what to do..
Horrible. Just..completely horrible. The mapping is a complete joke and an insult to the very easy to use HPL Level Editor. The map is full of overlapping and flickering objects and textures.
You can skip every single script area in the stairwell by jumping over the rails, and I can't believe how this could be released without adding block boxes there. That would be one of the first things I would do if I were making this map. If you do jump over the rail at the last stair you will get stuck in a script area where the player just turns around and you have to start over by exiting. If you do not make it inside the script area when getting chased by the brute towards the end you will respawn and be stuck inside the first room, again forcing you to restart.
2/10, barely deserves that.
PLEASE DO NOT READ THIS REVIEW IF YOU HAVE NOT PLAYED THE STORY YET!
Holy ****. Just finished it. I apologize for what I said earlier, I was just so frustrated. And the reason I didn't find out what to do is because I have played so many custom stories so I'm used to how entities usually work, and the thought of using the candlestick to break the door never hit me, because that is always a static object, so I just ignored it, so extremely nice work getting us to think in other ways.
The forest level was probably the scariest map I've ever played. Custom stories usually don't scare me anymore cause I've played so many and I'm so used to "PICK UP A KEY BOOM BRUTE APPEARS" types of scares and not those atmospheric kind of scares that you encounter in The Dark Descent (the original story), the sounds, fog and environment made me shake the entire way through. I also love the blinking eyes you could see from a distance, looked really good.
Again, excuse me for what I said earlier and congratulations on having finished a chapter of this custom story, it's definitely one of the best I have ever played.
Quite amazing custom story. Liked it a lot, except for one thing, being you still have Daniels voice when jumping etc. Perhaps a total conversion with even more sounds would be an idea?
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