after studying the project for quite a long time, practically from preview4 until this June build, several questions arose to the author:
1. is it planned to support the difficulty levels of the game (which involves at least a different number of enemies on the map),
achieved by changing the properties of the object during mapping.
2. whether it is planned to support different types (normal, directions) and styles (normal, pulsating, strobing and others) of lighting.
3. decal support
4. will the structure of folders with resources in the game differ from the one that exists in half-life
5. whether pak files are planned to be supported. if we are supposedly talking about entire companies for the game,
then usually modders pack all third-party or modified resources into a pak archive so as not to lose or change anything.
where can I write about the errors found, dicord?
SerpeNT65
joined
This member has provided no bio about themself...