Ive cleared out the old files, and starting fresh. After a 1 and a 1/2 years of mulling things over and a many gigs of art, models and Unity scenes. I finally condensed everything down into a manageable lot.
Game design and even brainstorming thoughts and ideas isn't easy.
Past 6 months have been dedicated to art, models, work flow and waiting for Unity 5 64 bit structure (so much faster).
Getting closer to a final plot of game story and design, going with a mix First person and 3rd person views. Sleek UI, called by Input. only viable UI will be health and ammo.
A mix of adventure, FPS and 3rd views, crafting, weapon and skills system's similar to a few favorite games such as Tomb Raider, Far Cry 3, 4 and others.