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Comment History
Senanthes
Senanthes - - 3 comments @ Republic at War

I've done that already, actually, with mixed results. Right now, I'm just experimenting a little bit.

Good karma+2 votes
Senanthes
Senanthes - - 3 comments @ Republic at War

So... I'm messing about a bit with various things in the mod, just to see if I can get it a bit more to my liking... My main issue boils down to the combination of a more aggressive AI (good thing on it's own), coupled with a magic cash flow that would make a Hutt blush, creating what seems to be a ridiculously endless spam of high end units within minutes (averaging about six minutes before I'm looking at a wall of Lukrehulks or Venators, and huge amounts of support ships). I'd like to experiment with gimping that cash flow, just a bit, to see how it affects it's ability to wage a more honest war. If anyone could point out the proper file and code, I'm perfectly fine with accepting any problems I cause on my end by messing with it. Bad comes to worse, I reinstall. I'm fairly sure I've already found what I'm after, but a bit of affirmation would be nice. Please PM me if anyone has a couple minutes, and we'll converse further. Thank you for your time.

Good karma+4 votes
Senanthes
Senanthes - - 3 comments @ Starfox RTS

Dont suppose we might see a new version one of these days? I stumbled across this and was immediately intrigued. Hope to see something, sometime. :)

Good karma+1 vote