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RSS Reviews
6

Generals Zero Hour Continue

Mod review

I installed the mod and it worked fine. Thank you for the great features and new maps, especially Naval units. Haven't played everything; just picked USA Commander on Archipelago map then played USA missions, both on Normal in order to grasp the new features. However, I noticed that USA Commander has no base defense structures (Fire Base and Patriot Missiles) on both map and missions. I've seen a video promoting the mod where the player actually built Fire Bases and Patriot Missiles but he was playing on Hard. Am I missing something?

Why 2nd USA mission is so tough even on Normal? The rush of invading GLA units at the very beginning is ridiculous! Didn't give a chance to build or set up units. What's the point??? Now I can't continue with remaining missions. If other campaigns have similar missions, then no point in playing the mod!

Finally, I wish you create an icon for the mod to be used with desktop shortcut, much like ShockWave mode.

I rated the mod as 6 until I explore it all... Thank you.

EDIT:
All Generals cannot build base defense structures! What have I done wrong?