I am a retard and it took me 20 years to figure this out!...

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Report RSS Great Harlequin. (view original)
Great Harlequin.
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ralleo1980
ralleo1980 - - 188 comments

Ooooh what memories!!!!! My first approach to the Warhammer 40k Universe... really I love this game, his intro cinematic his gameplay his units.

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Description

Another melee character, but with reach, I believe and is able to attack to the north and south because of reach...

Am I just hacking the game for graphics has been put to me.

Nope, as to get a complete integration of a new graphic set or mod, one must first understand the graphical and functioning of the sprites in game and development terms.

But you are putting it on the internet for anyone to use?

Nope they are in a none game format,
This is a teaching tool for the rights of war engine,
This would also be an example of how to analyze an undocumented engine that is very old for modernization.

This is also an education method, trying to bring "Noobs" up to speed on the total existence of this race in the 40k universe.

But Codex, Codex, Codex?.... I have seen to many codices to believe in such narrow mindedness.

I am also very well aware of the psychology based around the 40k universe as I have studied it for the better part of 3 decades if not 3 decades.

Why do I have a focus on the Armageddon engine as well?

For a start the Armageddon is a non animated violence engine.... Just like real 40k.

The Armageddon engine would have assets that would develop likewise to the Rites of war engine development.

Also at a beginners graphical development stage the Armageddon engine is possibly a good start or teaching aid.

There is a lot of psychological development away from violence and more about strategy, unlike most modern development companies who focus on emotionware.

Anyway there is the units position in the game.