I've just seen it too in later levels. I did some googling and to my surprise found references to bmp supporting transparency, though it's not commonly used, and not all software supports it. It seems ERSGAN doesn't preserve bmp transparency. The texture in question is the top right of
NME2.bmp. Putting the original nme2.bmp in the ForsakenEX.kpf/textures folder restores the transparency but the turrets look a bit more crap. The black in the upscaled version is what is meant to be transparent. I tried editing the image in GIMP and made the area transparent, but the file crashes forsaken with a compression error unless it's 8 bit, and GIMP won't save in 8 bit. Maybe photoshop will do it, but I don't have photoshop.
robert2012
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