That's roughly what I'm doing, yeah. Thanks a lot for that, however
That's roughly what I'm doing, yeah. Thanks a lot for that, however
Remastered has stability issues? Guess I'll have to make stacked mods then
EDIT: I asked around a little on the Remastered Discord server, and turns out, Remastered wasn't the problem; having too many 2k textures was. It was a game engine issue, not a mod one (too many 2k texes caused the 32-bit engine to crash)
Chill, dude, that guy's a jerk alright, but you shoudn't go overboard with that
i won't even bother to be reading this **** anymore. just wait and see bc im wasting time debating this with you
You're literally chewing up a team member who literally dosen't exist because he got banned from ATD since the 22nd of Febuary
And I've been taking potshots at the coding since the 1st of March. That jerk, as according to my project lead, fired, banned, permanently, and this drama has ended ages ago. It still ****** me of to see people hemming and hawing over something that should've been resolved ages ago.
No matter what you say, development will continue. Please don't turn youself into a meme by bringing this subject up again.
Please. Just because I used refrence images from Mass Effect 3 dosen't mean I ripped it clean from ME3. I don't even have the game yet.
Seriously. Please don't turn yourself into a meme.
Excuse me? I rendered them based of ref pics provided by BioWare as part of Mass Effect 3. They are OC, and are not ripped from any source. I utilized refrences from both Mass Effect 3 and Legend of the Galactic Heroes to make the original cruiser and all subsequent Colonial models.
Please do not make yourself into a meme.
Richard-Scepton
joined
This member has provided no bio about themself...