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Report RSS HardQore 2 progress

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Work is going well on the update for HQ2. I wasn't sure how large the update would be for the Dhewm3 port. I can safely say it will be a heavy update. I just don't know how heavy yet. lol Eventually I will do a detailed post for the HQ2 moddb page.

HQ2 is a great base for a 2.5 sidescroller. However a couple basic features are missing. 2 of them have been added and testing well so far... The main missing ingredient was lack of damage feedback for the player. When playing many platformers such as Castlevania; the player is knocked back and immune to damage for a bit to prevent spam and give the player a chance to regroup. This has been added.

Most platformers have enemies who hurt the player by just touching them. HQ2 currently does not. This feature is now in and testing well. A new key for enemies called "touchofdeath" has been added. This allows for enemies to hurt the player or not by simply touching them.

The final basic feature needed is jump through platforms... hopefully this last bit goes well. If so everything beyond will be easy to add for the new version of HQ2 :)

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