This member has provided no bio about themself... Yes! It's really totally exciting!!!!

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RedSlug
RedSlug @ Overwatch Standard Issue Pulse Rifle (W.I.P. Animations)

Are you planning a reload animation where the entire magazine will be replaced? It always kinda bothered me in the source games.

Reply Good karma+1 vote
RedSlug
RedSlug @ Intro - More Work

I hope the player is able to explore and admire the design of the intro and not just passing by via tram.

Reply Good karma+3 votes
RedSlug
RedSlug @ test

Looks like the HQ of the Tyrell Corp.

Reply Good karma+2 votes
RedSlug
RedSlug @ Half-Life : Echoes final polish

This - sir - is looking pretty promising and will be a visual astonishing journey no matter the gameplay. I'm looking forward roaming around and exploring every corner of every map!

Reply Good karma+5 votes
RedSlug
RedSlug @ They Hunger N'sane Pack...

Funny observing my decade old stuff reappearing here

Reply Good karma+4 votes
RedSlug
RedSlug @ wat.

Yes I do.

Reply Good karma+1 vote
RedSlug
RedSlug @ Half-Life : Echoes - overdue update

The attention of detail and the overall architecture is really stunning! Impressive work - take your time, I'll eagerly wait for it!

Reply Good karma+2 votes
RedSlug
RedSlug @ HUD

Giving a better contrast in all situations I'd also stick to the white colored HUD.

Reply Good karma+2 votes
RedSlug
RedSlug @ 357

Wow, sweet work, especially those chrome overlays!

Reply Good karma+2 votes
RedSlug
RedSlug @ Just a little announcement

Sweet, your project crossed my mind a few weeks back, thinking what you might be doing right now. Nice to hear you returned to it :)

Reply Good karma+3 votes
RedSlug
RedSlug @ Programming for Shaft live on Tuesday!

Well, I'm probably at work at this time, but I'll note it in my calendar.

Reply Good karma+3 votes
RedSlug
RedSlug @ Black Lambda - 1/28 Update

MP5/M203:
• Add a reloading animation for the m203 grenade launcher

Reply Good karma+5 votes
RedSlug
RedSlug @ Black Lambda - 1/28 Update

Looking good! Some details you might add if you keep the old weapons; probably requiring additional coding, animations and model-edits:

Glock:
• Add a slide release sound for the animation if the gun was shot empty

MP5:
• 30 round magazines
• If shot empty, add a cocking handle animation to rechamber a round

M249:
• Showing the amount of ammo by the lenght of the belt:
- If there are 3—5 rounds left, the belt should be shorter. That was already done in OP4 via submodels.
• Ejecting 5,56 × 45 mm shells and links of the belt fed ammo
• Charging handle animation after reloading of the gun

Reply Good karma+6 votes
RedSlug
RedSlug @ Mod of the year stuff

This Blade Runneresque scenery lets you dive right into it. Fantastic work!

Reply Good karma+3 votes
RedSlug
RedSlug @ Heavy Metal

Nice work, love it!

Reply Good karma+5 votes
RedSlug
RedSlug @ Heavy Metal

It is brushbased or a model?

Reply Good karma+4 votes
RedSlug
RedSlug @ New .357 model (In Progress)

What exactly did you change? The barrel and sights?

Reply Good karma+1 vote
RedSlug
RedSlug @ "I'm afraid it won't be a case of just flipping a switch..."

Bluescreen of death - literary.

Reply Good karma+1 vote
RedSlug
RedSlug @ .45 Long Colt IRL

Compared to what? There's basically nothing on this pic to compare it to. Not even a banana.

Reply Good karma+5 votes
RedSlug
RedSlug @ Patience

You have my patience and my attention - monumentous projects like this just need their time, especially with such a small number of people working on it.

Reply Good karma+12 votes
RedSlug
RedSlug @ Zombies 2016

Classic! Although never seen in prerelease screens of HL, a HECU-variant would be a nice addition.

Reply Good karma+7 votes
RedSlug
RedSlug @ Gulf War

Looks like this is going to be a lovely scene with lot's of action to witness!

Reply Good karma+3 votes
RedSlug
RedSlug @ Tunnels

Looks like the classic steam tunnels from Blue Shift!

Reply Good karma+5 votes
RedSlug
RedSlug @ C1A2 - Office Warrens Outro (Work in Progress)

"Elevators are out of order, but we can still climb..."

Reply Good karma+2 votes
RedSlug
RedSlug @ Communications Center: Rear Lobby

Is the software mode rendered style of the textures coded or some kind of option? I don't remember having this option in the later/steam-ported versions of HL.

Reply Good karma+2 votes
RedSlug
RedSlug @ Arm Prototypes

The left top one looks a bit like the Dead Space RIG, while the one on the far right has a more modern, realistic, combat-sci-fi-ish approach. I like the more classic, HL/HL2 mixed variant, third from the left, top.

Reply Good karma+1 vote
RedSlug
RedSlug @ Creaky Facility

I like the section with the open ceiling. Lots of eyecandy.

Reply Good karma+3 votes
RedSlug
RedSlug @ A Curious Ivan

Even more advanced than the upcoming Division:
I.imgur.com

Reply Good karma+3 votes
RedSlug
RedSlug @ They Hunger - Remod 1.2

Funny how much of my unofficially released stuff finds it's ways around. Anyways, thanks for proper credits.

Reply Good karma+3 votes
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